Interactive Container Touch Area Calibration

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Solution Overview

Problem

There is a need for an improved system and method to create and operate interactive containers that can simulate interactions with assets of different origins, allowing for customization and protection against tampering, particularly in scenarios where portable devices control various products across different manufacturers.

Innovation Solution

The method involves creating a list of assets, deploying it to devices, calibrating and identifying touch areas, defining x,y axes for each point, and creating touch areas based on these coordinates, using a combination of hardware and software to enable interactive experiences through projection mapping and touch recognition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If interactive containers are created to simulate interactions with assets from different manufacturers, then adaptability and versatility are improved, but device complexity increases due to the need for standardized interaction protocols and calibration systems

Engineering Contradiction:
ImproveadaptabilityVSAvoidcomplexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system creates a universal interactive container framework that can handle assets from different manufacturers through standardized interaction protocols. The calibration system and touch area identification mechanisms provide multi-functional capabilities to work with diverse asset types while maintaining a consistent user experience across different device origins.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an intermediary calibration system that mediates between the diverse asset inputs from different manufacturers and the standardized interaction output. This intermediary layer handles the complexity of asset variation through automated calibration and touch area identification, shielding users from underlying system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If touch areas are precisely calibrated and identified with multiple coordinate points, then measurement precision is improved, but the time required for calibration and setup increases

Engineering Contradiction:
ImproveprecisionVSAvoidtime
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary calibration actions by pre-identifying touch areas and establishing coordinate systems before actual user interaction begins. The calibration process captures multiple coordinate points (x,y axes) in advance, creating a ready-to-use interaction model that eliminates the need for real-time precision measurements during user operations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The calibration system operates autonomously to identify touch areas and establish coordinate mappings without requiring manual intervention for each calibration point. The automated calibration process captures necessary precision data through systematic point identification, reducing the time users would otherwise spend on manual calibration while maintaining high measurement accuracy.

Inventive Principle:
Principle #25Self-service

3Loss of information

If interactive containers display images and information about controlled assets, then information completeness is improved, but security risks increase due to potential tampering with displayed information

Engineering Contradiction:
Improveinformation completenessVSAvoidsecurity
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The system creates visual copies or representations of asset information within the interactive container rather than directly exposing the original asset data. This copying mechanism allows the display of complete information about controlled assets while maintaining security by working with replicated data that can be validated and protected through the standardized interaction framework.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS10891003B2System, method, and apparatus for an interactive container
Publication Date: 2021.01.12 SPACEE INC
  • US10891003B2 patent drawing
  • US10891003B2 patent drawing
  • US10891003B2 patent drawing

AI summary

An interactive container creation method, apparatus and system. The method includes creating a list, deploying the list to at least one device, calibrating and identifying touch areas, identifying at least one of an asset and a shape to be defined as a touch area, identifying the x,y axis of each point for a predetermined number of points for each of the at least one of asset or shape, and creating a touch area based of the identified x,y axis.