Interactive Data Transmission Scheduling for Low-Latency Environments

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Solution Overview

Problem

Existing systems in amusement parks struggle to efficiently process large amounts of data from interactive devices, leading to operational delays that can break immersion for guests, due to the need to transmit both regularly monitored status data and transitory interaction data at different schedules.

Innovation Solution

Implementing a system where interactive devices transmit regularly monitored data at predetermined schedules and piggyback transitory data on these schedules, reducing the need for separate transmission and minimizing data processing overload.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If transitory data is transmitted separately from regularly monitored data, then data transmission completeness is improved, but system complexity and processing overhead increase

Engineering Contradiction:
Improvedata transmission completenessVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent combines transitory data and regularly monitored data into a single unified data structure transmitted together. The transitory data (containing interaction information) is merged with the regularly monitored status data in one communication packet, eliminating the need for separate transmission mechanisms and reducing system complexity while maintaining complete data transmission.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The unified data transmission system serves multiple functions simultaneously: it transmits both transitory interaction data and regularly monitored status data through a single communication channel and processing pathway, making the system more versatile and reducing the number of separate subsystems needed.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Loss of information

If multiple separate transmission schedules are used for different data types, then data prioritization is improved, but processing time and operational delays increase

Engineering Contradiction:
Improvedata prioritizationVSAvoidoperational delays
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent merges multiple transmission schedules into a single unified transmission mechanism. By combining transitory data and regularly monitored data into one data structure transmitted together, the system eliminates the timing overhead of coordinating multiple separate transmissions while still maintaining data integrity and prioritization through the unified structure.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system prepares the unified data structure in advance by combining transitory and status data before transmission, so that when transmission occurs, both data types are ready to be sent together immediately, reducing waiting time and operational delays.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If transitory data is transmitted immediately upon generation, then data freshness is improved, but data processing overload increases

Engineering Contradiction:
Improvedata freshnessVSAvoiddata processing capacity
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The patent combines transitory data with regularly monitored status data into a single transmission event. This batching approach prevents transitory data from causing immediate processing overload by spreading transmissions across regular intervals, while still maintaining data freshness because the transitory data is included in each unified transmission without significant delay.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12549494B2Systems and methods for scheduling transitory data transmissions in an interactive environment
Publication Date: 2026.02.10 UNIVERSAL CITY STUDIOS LLC
  • US12549494B2 patent drawing
  • US12549494B2 patent drawing
  • US12549494B2 patent drawing

AI summary

An interactive system includes an environment controller and an interactive device. The interactive device includes one or more processors, one or more memory devices, and communication circuitry. The interactive device is communicatively coupled to the environment controller, the one or more processors may transmit regularly monitored data corresponding to the interactive device to the environment controller at a plurality of transmission schedules. The one or more processors may also receive transitory data indicative of an interaction with the interactive device. Further, the one or more processors may determine a transmission schedule of the plurality of transmission schedules on which to transmit the transitory data. Further still, the one or more processors may transmit the transitory data on the transmission schedule along with a corresponding portion of the regularly monitored data to the environment controller.