Interactive Digital Avatar for Scalable Personalized Engagement

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Solution Overview

Problem

The challenge lies in enabling individualized interactions between a subject person, such as a celebrity or notable figure, and a large number of followers, given the impracticality of personal engagement with millions of people.

Innovation Solution

A system and method utilizing an artificial intelligence engine to create an interactive digitally rendered avatar of a subject person, allowing users to initiate sessions through different communication formats, thereby facilitating personalized interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a subject person directly interacts with a large number of followers, then the quality of individualized interaction is improved, but the time and resources required become unsustainable

Engineering Contradiction:
Improveindividualized interaction qualityVSAvoidtime for personal engagement
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent creates a digital avatar that is a copy or representation of the subject person, allowing followers to interact with this digital replica instead of the actual person. The avatar replicates the subject's appearance, voice, and mannerisms through AI technology, enabling scalable one-on-one interactions without consuming the subject's time directly.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The digital avatar serves as an intermediary between the subject person and the followers. It mediates interactions by handling conversations, questions, and engagements on behalf of the subject, allowing the subject to maintain high-quality individualized interactions with many followers simultaneously without direct time investment.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the subject person engages with each follower individually, then the personalization of interaction is improved, but the scalability to large audiences deteriorates

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidnumber of interactions per unit time
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

By creating multiple instances of the digital avatar, the system can handle numerous personalized interactions simultaneously. Each follower receives individualized attention from the avatar, which adapts its responses based on the specific user, while the subject person does not need to directly engage with each individual.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The AI engine dynamically adjusts parameters such as conversation style, tone, and response content based on each user's preferences and interaction history. This allows the avatar to maintain high personalization adaptability while scaling to serve large numbers of followers concurrently, dramatically increasing interaction productivity.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If multiple communication formats are supported, then the user experience is improved, but the system complexity increases

Engineering Contradiction:
Improvecommunication format flexibilityVSAvoidsystem architecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The digital avatar is designed as a universal platform that can operate across multiple communication formats including text chat, voice calls, and video interactions. The underlying AI engine remains the same, but it adapts its output to match the requested format, allowing the system to serve diverse user preferences without requiring separate systems for each communication type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250055959A1System and Method for an Interactive Digitally Rendered Avatar of a Subject Person
Publication Date: 2025.02.13 ADEIA MEDIA HOLDINGS INC
  • US20250055959A1 patent drawing
  • US20250055959A1 patent drawing
  • US20250055959A1 patent drawing

AI summary

A system and method for an interactive digitally rendered avatar of a subject person is described. In one embodiment, a method of providing an interactive digital avatar of a subject person includes transmitting a video featuring a subject person to a plurality of users via a first communication format. The method also includes receiving, from at least one user of the plurality of users, a request to initiate an interactive session with an avatar of the subject person. The method further includes engaging in the interactive session between the avatar of the subject person and the at least one user via a second communication format that is different than the first communication format.