Interactive Electronic Card with Virtual Character in AR

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Solution Overview

Problem

Traditional electronic cards are passive and lack an interactive mechanism, failing to provide direct interaction with recipients.

Innovation Solution

An electronic-card generating device and method that uses a processor to decide an interaction mode based on sender and virtual character data, generating interactive electronic cards for mixed-reality (MR) or augmented-reality (AR) environments, allowing recipients to interact with virtual characters.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional electronic cards are used, then they can provide regular contents (text, sound, images) to recipients, but they cannot provide direct interaction with the recipient

Engineering Contradiction:
Improveinteractive capabilityVSAvoidcard structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines virtual characters with electronic card contents, merging the card display function with interactive character communication. The virtual character is integrated into the electronic card interface, allowing recipients to interact with the character directly through the card interface, thus adding interactive capability without requiring separate devices.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The virtual character serves as an intermediary between the sender and recipient, mediating communication through pre-programmed interactive responses. The character acts as a digital avatar that facilitates interaction by responding to recipient inputs according to predetermined interaction modes, enabling indirect but engaging communication.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If interactive mechanisms are added to electronic cards, then direct interaction with recipients is enabled, but the complexity of the card system increases

Engineering Contradiction:
Improveuser interactionVSAvoidsystem structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The electronic card system employs dynamic interaction modes that adapt based on user inputs and predetermined scenarios. The virtual character's responses and behaviors change dynamically during interaction, allowing the card to provide personalized engagement without requiring complex manual configuration by users.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The interaction modes and virtual character responses are pre-programmed before the electronic card is sent. The sender can pre-configure the character's personality, response patterns, and interaction scenarios in advance, reducing the operational complexity for the recipient while maintaining rich interactive capabilities.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20220191159A1Device and method for generating an electronic card
Publication Date: 2022.06.16 LIN MICHAEL CHUN-TA
  • US20220191159A1 patent drawing
  • US20220191159A1 patent drawing
  • US20220191159A1 patent drawing

AI summary

An electronic-card generating device stores profile data of a sender and character data of a virtual character corresponding to the sender. The electronic-card generating device decides an interaction mode of the virtual character according to the profile data of the sender and the character data of the virtual character, and generates an interactive electronic card according to the interaction mode of the virtual character. The interaction mode is a mixed-reality (MR) interaction mode or an augmented-reality (AR) interaction mode. The electronic-card generating device further transmits the interactive electronic card to a recipient device such that a recipient interacts with the virtual character through the interaction mode in an MR environment or an AR environment constructed by the recipient device.