Interactive Element Attribution in Immersive Video Viewpoint
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Solution Overview
Problem
Content creators face difficulties in presenting interactive content within immersive video and attributing its presentation to the respective creators, making it challenging to track and reward the creators of interactive elements.
Innovation Solution
A method and system that allow interactive elements to be presented within immersive video content by changing the viewpoint in response to user input, identifying the angular position of the interactive element within the new field of view, and attributing the presentation to the associated content creator, using a processor-executed method and non-transitory computer-readable medium.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If interactive elements are placed outside the initial horizontal field of view in immersive video content, then the immersive experience and user engagement are improved, but the ability to track and attribute presentation to content creators deteriorates
Solution Approach 1:
The system performs preliminary actions by storing attribution information for interactive elements before the user actually views them. When an interactive element is placed outside the initial field of view, its attribution data is pre-recorded in association with the element's spatial coordinates. Upon user interaction that brings the element into view, the system can immediately retrieve and display the attribution information without loss, thus maintaining both immersive experience and creator credit.
2Ease of operation
If the viewpoint changes to bring interactive elements into the field of view, then the presentation of interactive content is improved, but the system complexity increases
Solution Approach 1:
The system implements self-service mechanisms where the viewpoint change operation serves multiple functions simultaneously. When the user adjusts the viewpoint to bring an interactive element into view, the system automatically detects this change, identifies the newly visible interactive element, retrieves its attribution information, and presents it without requiring separate manual operations. This multi-functional approach reduces the need for additional complex subsystems while maintaining ease of operation.
3Productivity
If multiple interactive elements are distributed across different angular positions, then the content creator compensation tracking is improved, but the difficulty of detecting and measuring presentation increases
Solution Approach 1:
The system employs feedback mechanisms that continuously monitor the relationship between viewpoint position and interactive element visibility. As the user navigates through different angular positions, the system provides real-time feedback by detecting which interactive elements enter or exit the field of view, automatically tracking their presentation status, and updating attribution records. This automated feedback loop eliminates the need for manual detection and measurement, making it scalable to multiple distributed interactive elements while improving creator compensation tracking accuracy.
Data Source
AI summary
A method includes causing, at a first time point, an initial view of immersive video content to be presented on a user device, the initial view including an interactive element and having a first horizontal field of view at a first angular direction. The interactive element is initially at a first angular position outside the first horizontal field of view. An input made via the user device is received at a second time point, the input indicating the initial view is to be changed towards the first angular position. A viewpoint of the immersive video content is caused to change to a first view having a second horizontal field of view at a second angular direction. The method includes determining that the first angular position is within the second horizontal field of view, identifying a content creator associated with the interactive element, and assigning attribution information to the content creator.


