Interactive Entertainment End Credits Interface

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Solution Overview

Problem

Current end credits and related information for entertainment content are presented in a non-interactive and poorly represented manner, failing to engage consumers who are interested in the content, as they lack dynamic interaction and context.

Innovation Solution

A system that analyzes user preferences and entertainment content to generate enhanced end credits through an interactive interface, incorporating supplemental information such as actor profiles, music tracks, and related content, allowing users to interact with and discover additional relevant content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional non-interactive end credits interface is used, then information presentation is simple and straightforward, but user engagement and interaction are limited

Engineering Contradiction:
Improveuser engagementVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The end credits interface is transformed from a static display to a dynamic interactive experience. Users can click on credit items to reveal additional information, hover to see tooltips, and navigate through related content. This dynamic behavior increases user engagement while maintaining a familiar visual structure that doesn't overwhelm users with complexity.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The interface implements nested information layers where basic credit information is displayed at the first level, and additional detailed information is nested within each credit item. Users can access nested content by interacting with specific elements, allowing progressive disclosure of information that engages curious users without forcing everyone to process complex interfaces.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Quantity of substance

If large amount of textual information is presented, then comprehensive content coverage is achieved, but data representation quality deteriorates

Engineering Contradiction:
Improveinformation quantityVSAvoidinformation effectiveness
Core Design Contradiction:
Quantity of substanceVSLoss of information

Solution Approach 1:

The large volume of textual credit information is segmented into discrete clickable items, each representing a specific credit entry. This segmentation allows the system to present comprehensive information in manageable units, where users can selectively explore details relevant to their interests rather than being overwhelmed by a continuous text block.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interface transitions from presenting information solely in the textual dimension to incorporating spatial and interactive dimensions. Each credit item can be positioned spatially, highlighted through hover states, and expanded through clicking, adding multiple dimensions of information access that make comprehensive content more effective and engaging.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of manufacture

If static or minimally dynamic interface is used, then implementation simplicity is maintained, but information communication effectiveness is reduced

Engineering Contradiction:
Improveimplementation simplicityVSAvoidcommunication effectiveness
Core Design Contradiction:
Ease of manufactureVSLoss of information

Solution Approach 1:

The system introduces an intermediary layer between the static credit data and the user interface. This intermediary processing layer enriches basic credit information with additional metadata, related content, and interactive behaviors, thereby improving communication effectiveness without requiring complete redesign of the underlying data structure or presentation framework.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11582522B1Interactive entertainment content
Publication Date: 2023.02.14 AMAZON TECH INC
  • US11582522B1 patent drawing
  • US11582522B1 patent drawing
  • US11582522B1 patent drawing

AI summary

A system can be configured to receive entertainment content requested by a user and identify content segments and content features from the entertainment content. The content segments can be utilized to identify portions of the entertainment content for enrichment and/or enhancement by the system. The content features can be utilized to associate the entertainment content and the content segments with supplemental content that includes or is associated with the content features. The content features can indicate genres, scene classifications, significant figures credited with creating the entertainment content, and other points of interests for users interested in the entertainment content. The associations between the entertainment content and the supplemental content can enable the system to engage the users by presenting the supplemental content determined to match interests of the users.