Interactive Feature Transfer Between Devices
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Solution Overview
Problem
Current media systems do not account for the convenience of other users consuming media content from the same device when an interactive feature is activated, leading to impatience among users not interested in the interactive content.
Innovation Solution
A media guidance application that detects multiple devices in a wireless connection and transfers interactive features based on user profiles, prompting users to move the feature to a more interested user or back to the original device when the primary user becomes disinterested.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the interactive feature is activated on the first device, then the first user can access product information and purchase options, but the second user experiences impatience and annoyance due to the media asset being paused
Solution Approach 1:
The interactive feature is extracted from the first device and transferred to the second device, allowing the second user to access product information without pausing the media asset on the first device. This separates the interactive functionality from the media playback function, eliminating the conflict between the two users.
Solution Approach 2:
A second device (such as a smartphone or tablet) acts as an intermediary between the first device and the users. The interactive feature is displayed on this second device, which the second user can hold or view remotely, allowing simultaneous media consumption by both users without interruption.
2Loss of information
If the media asset is paused to display interactive features, then product information can be accessed, but the second user misses content and becomes impatient
Solution Approach 1:
The interactive feature display is extracted from the primary media playback device and moved to a separate second device. This allows the media asset to continue playing uninterrupted on the first device while product information is simultaneously displayed on the second device, eliminating both information loss and time loss for the second user.
Solution Approach 2:
The system transitions from a single-device, single-screen interface to a multi-device, multi-dimensional interface. The media asset remains on the first device while interactive features are accessed on the second device, creating spatial and functional separation that resolves the time conflict.
3Adaptability or versatility
If the interactive feature remains on the first device, then the first user can explore product details, but the second user cannot access the feature without causing delays
Solution Approach 1:
The interactive feature is taken out from the first device and transferred to the second device, enabling the second user to explore product details conveniently on their own device while the first user continues watching the media asset without interruption.
Solution Approach 2:
The system achieves multi-functionality by enabling different users to perform different operations simultaneously on different devices - one user watches media while another accesses interactive features, with both operations running concurrently without interfering with each other.
Data Source
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AI summary
Methods and systems are presented for transferring an interactive feature from a first device to a second device. Two users may be consuming a media asset. Upon receipt of a command to active an interactive feature, a determination is made whether a user who did not activate the interactive feature is interested in the media asset. Upon that determination, a timer is activated that tracks an amount of time for which the interactive feature is active and a determination is made whether a threshold time period has been met. Once the threshold time period is met, a device associated with the user that activated the interactive feature is identified and the users are prompted to transfer the interactive feature to the device.