Interactive Figure Gloves with Integrated Sensors

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

There is a need for innovative ways to enhance fan interaction and entertainment at sporting events, as traditional methods like clapping and waving objects are limited in engaging spectators and motivating teams.

Innovation Solution

Designing gloves that form a figure, such as a shark, with one glove representing the top portion and another the bottom, incorporating light sources, audio capabilities, and a power source, allowing users to simulate animal motions and trigger visual and audio indicators, thereby creating an engaging experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional clapping and waving objects are used for fan interaction, then the method is simple and easy to operate, but the entertainment value and fan engagement are limited

Engineering Contradiction:
Improvefan interaction capabilityVSAvoidglove system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The fan interaction system is segmented into multiple functional components integrated into the gloves: light sources for visual effects, audio output devices for sound effects, motion sensors for detection, and solar panels for power. Each component performs a specific function, allowing complex fan engagement while maintaining ease of use through automatic operation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gloves serve multiple functions simultaneously: they provide team spirit apparel, contain entertainment systems with lights and sounds, detect fan motions, and generate their own power through solar panels. This multi-functionality transforms a simple apparel item into a comprehensive fan engagement platform without requiring separate devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If light sources, audio devices, and sensors are added to the gloves, then fan entertainment and engagement are enhanced, but the device complexity increases

Engineering Contradiction:
Improveentertainment capabilityVSAvoidglove component quantity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple entertainment and detection functions are merged into a single integrated glove system. The light sources, audio output devices, motion sensors, and power sources are all combined within the glove structure, allowing fans to access diverse entertainment features while wearing a single item rather than multiple separate devices.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The glove system operates autonomously through self-service mechanisms: motion sensors automatically detect fan actions and trigger appropriate light and audio responses without requiring manual control, and solar panels automatically generate power from ambient light. This eliminates the need for complex user interfaces or battery management by the fan.

Inventive Principle:
Principle #25Self-service

3Duration of action of moving object

If solar panels and power sources are integrated into the gloves, then the system can operate autonomously, but the weight and complexity of the gloves increase

Engineering Contradiction:
Improveoperational autonomyVSAvoidglove weight
Core Design Contradiction:
Duration of action of moving objectVSWeight of moving object

Solution Approach 1:

The gloves generate their own power through integrated solar panels that convert ambient light into electrical energy, eliminating the need for external power sources or frequent battery replacements. This self-powering mechanism enables continuous operation during sporting events while minimizing the weight burden compared to traditional battery systems.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The gloves provide entertainment and motivation for fans and players by simulating animal motions, enhancing the overall event experience through interactive and immersive interactions.

Implementation Method 1

The power source is a solar panel strip

Methodology Applied
Scientific EffectPhotovoltaic effect: Photovoltaic Effect

Implementation Method 2

The on/off device is a motion sensor

Methodology Applied
Scientific EffectMotion detection: Accelerometer

Data Source

PatentUS10583367B1Gloves for forming a figure
Publication Date: 2020.03.10 SIERRA
  • US10583367B1 patent drawing
  • US10583367B1 patent drawing
  • US10583367B1 patent drawing

AI summary

Gloves for forming a figure are designed to represent a figure such as an animal with one glove forming a first portion of the figure and a second glove forming a second portion of the figure. For example, for a pair of shark gloves, one glove is the top of the shark's mouth with upper teeth and the second glove is the bottom of the shark's mouth with lower teeth. When worn by a user, the user is able to move the two gloves in an open and closed motion so that the shark appears to be opening and biting down. The gloves provide entertainment as well as motivation for the fans and players.