Interactive Image Projection System for Virtual Environment Interaction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current systems lack the capability to effectively project and interact with three-dimensional virtual environments, limiting complex and immersive user interactions.

Innovation Solution

An interactive image projection system that projects a visual representation of virtual environment spaces, including virtual objects, and detects user interactions to modify the projected image in real-time, allowing users to engage with virtual or physical objects within the projected environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a system projects a visual representation of virtual environment space, then user immersion and engagement are improved, but the system complexity and detection requirements increase

Engineering Contradiction:
Improveuser immersionVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces an input channel as an intermediary component that mediates between the user's physical interactions and the virtual environment. This input channel includes detection mechanisms (cameras, sensors) that capture user actions and translate them into commands for the virtual space, thereby managing system complexity through modular architecture while maintaining high user immersion

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The projection system serves multiple functions simultaneously: it displays the virtual environment, detects user interactions through integrated sensors and cameras, processes input data, and renders updated visuals. This multi-functionality reduces overall system complexity by consolidating what would otherwise require separate systems into a unified platform

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If the system detects user interaction with virtual objects, then interactivity is improved, but the measurement and detection difficulty increase

Engineering Contradiction:
ImproveinteractivityVSAvoiddetection difficulty
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The system implements continuous feedback loops where user interactions are detected, processed, and immediately reflected in the virtual environment through updated projections. The input channel constantly monitors physical space for user actions, provides real-time feedback by rendering corresponding virtual actions, and adjusts based on ongoing interaction patterns, making complex detection manageable through iterative refinement

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces traditional mechanical input devices with optical and sensor-based detection systems. Cameras and sensors capture user movements and actions optically, converting physical gestures into digital commands without requiring direct mechanical contact or specialized interfaces, thereby simplifying the detection process while enhancing interactivity

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11526238B2Interactive environment with virtual environment space scanning
Publication Date: 2022.12.13 MEP TECH
  • US11526238B2 patent drawing
  • US11526238B2 patent drawing
  • US11526238B2 patent drawing

AI summary

An interactive environment image may be displayed in a virtual environment space, and interaction with the interactive environment image may be detected within a three-dimensional space that corresponds to the virtual environment space. The interactive environment image may be a three-dimensional image, or it may be two-dimensional. An image is displayed to provide a visual representation of an interactive environment image including one or more virtual objects, which may be spatially positioned. User interaction with the visualized representation in the virtual environment space may be detected and, in response to user interaction, the interactive environment image may be changed.