Interactive Marketing System Using Incentivized Feedback Loops

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Solution Overview

Problem

Current electronic marketing systems for goods and services lack interactivity and fail to effectively engage users, resulting in low response rates and inefficient advertising, as they do not provide personalized and relevant communication based on user behavior and preferences.

Innovation Solution

A system that utilizes periodic networked communications and incentivized participation to engage users through interactive communication sequences, allowing marketers to query users about their usage of goods and services, and compensating them for responses, thereby incentivizing early debt payments and improving credit scores while providing relevant marketing opportunities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If paid search advertising is used, then marketers can reach interested parties, but user response rates remain extremely low (0.001%-2.5%) due to lack of interactivity and personalization

Engineering Contradiction:
Improvemarketing effectivenessVSAvoiduser feedback and preferences
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system implements continuous feedback loops where users respond to survey questions about their preferences and behaviors, and this information is immediately used to personalize subsequent marketing communications. The feedback mechanism transforms static advertising into an interactive dialogue, allowing marketers to adapt messages based on real-time user responses.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The marketing system transitions from static, one-size-fits-all advertising to dynamic, personalized communications that adapt based on user interactions. The system dynamically adjusts survey questions, communication timing, and message content based on accumulated user data and response patterns, making the marketing approach flexible and responsive to individual user needs.

Inventive Principle:
Principle #15Dynamics

2Loss of information

If users are asked to participate in surveys, then marketers can gather valuable information, but users are not motivated to participate and unlikely to return periodically

Engineering Contradiction:
Improveuser behavior dataVSAvoiduser participation effort
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system performs preliminary actions by automatically sending survey invitations and reminders at optimal times based on user behavior patterns. It pre-processes user data to personalize survey content before presentation, reducing the cognitive effort required from users while maximizing information gathering efficiency.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system enables users to easily manage their survey participation preferences, update their information, and control their communication settings through self-service interfaces. This reduces friction by allowing users to take control of their participation experience rather than requiring manual intervention from marketers.

Inventive Principle:
Principle #25Self-service

3Productivity

If traditional advertising approaches are used, then marketers can broadcast messages broadly, but the lack of personalization results in irrelevant communications and user annoyance

Engineering Contradiction:
Improveadvertising reachVSAvoiduser annoyance and irrelevance
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system applies local quality by tailoring marketing communications to individual user characteristics, preferences, and behaviors rather than using uniform messaging. Each user receives customized survey questions and marketing messages that are locally optimized for their specific context, making communications relevant rather than generic.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system segments users into distinct groups based on their survey responses, behavior patterns, and preferences. This segmentation allows marketers to target specific user groups with customized messages that resonate with each segment's unique characteristics, reducing irrelevance and annoyance while maintaining broad overall reach.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10943242B2Interactive marketing system
Publication Date: 2021.03.09 MICRONOTES
  • US10943242B2 patent drawing
  • US10943242B2 patent drawing
  • US10943242B2 patent drawing

AI summary

The present invention is a system which enables a marketing team to initiate and sustain directed and interactive communication with thousands or millions of existing or prospective customers. In the preferred embodiment, a marketer accesses a database and selects a group of qualified prospects, using lifestyle dimensions and or demographic information, from a stable group of prospective or existing customers conducting financial transactions online. Once a prospect list is selected, the marketer designs a series of questions, typically using branch and skip logic, and the system deploys the question sequence to the target list in the form of a response-redeemable savings coupon. When prospects are next performing their financial transactions online, they are presented with a lifestyle-relevant coupon which is immediately redeemable by responding to the question/communication.