Interactive Media Distribution via Segmented Mobile Server Architecture
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Solution Overview
Problem
Current mobile devices have limited capabilities in processing and displaying interactive media, with restricted functionalities and battery life concerns, which hinder their ability to perform complex tasks and provide comprehensive user interactions.
Innovation Solution
A system comprising client mobile devices, a media creator personal computer, and a distribution server that delivers and manages interactive media, allowing users to select from various categories, request samples, trials, appointments, and services, with XML files processing user responses and sending them back to the server for further action, utilizing soft keys for navigation and interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If mobile devices process and display interactive media with multiple functionalities, then device capability and user interaction are improved, but battery life is reduced
Solution Approach 1:
The system divides the mobile device functionality into two parts: the mobile device handles user interaction and local processing, while a remote server handles complex data processing and media delivery. This segmentation allows the mobile device to maintain enhanced capabilities without bearing the full processing burden, thus preserving battery life.
Solution Approach 2:
A remote server acts as an intermediary between the mobile device and the interactive media content. The server pre-processes media files, manages user data, and delivers optimized content to the mobile device, reducing the processing load on the mobile device's battery while maintaining advanced functionality.
2Adaptability or versatility
If mobile devices display complex interactive media with multiple categories and options, then user interaction capability is improved, but device complexity increases
Solution Approach 1:
The patent extracts complex data processing, media file management, and user response handling from the mobile device and relocates these functions to a remote server. The mobile device retains only the essential functions of displaying media and collecting user responses, significantly reducing device complexity while maintaining comprehensive user interaction capabilities.
Solution Approach 2:
The remote server provides universal functionality by handling multiple tasks including media delivery, data processing, user authentication, and response management. This allows the mobile device to offer diverse interaction capabilities without needing to implement each function locally, reducing overall system complexity.
3Measurement precision
If mobile devices process user responses and manage multiple media types locally, then response accuracy is improved, but energy consumption increases
Solution Approach 1:
The system performs preliminary actions on the server side by pre-processing media files, pre-validating user responses, and pre-managing data storage. This allows the mobile device to send and receive data with high accuracy while consuming minimal energy, as the computationally intensive processing occurs beforehand on the server.
Solution Approach 2:
The server provides feedback by validating user responses and managing data integrity centrally. This feedback mechanism ensures response accuracy is maintained through server-side verification while the mobile device consumes minimal energy, as it only needs to transmit and receive data rather than perform complex validation locally.
Data Source
AI summary
An electronic infrastructure consisting a plurality of client mobile devices, a distribution server and a media creator computer, wherein the client mobile devices present interactive media upon user request. The plurality of client mobile devices support dynamic screen display and, contain a plurality of soft keys. The distribution server that supports delivery of interactive media to the client mobile devices. The media creator is a personal computer that generates interactive media and sends them to the distribution server for distribution. A network such as combination of Internet and mobile network communicatively couple the plurality of client mobile devices, distribution server and personal computer (media creator). The personal computer sends interactive media to the distribution server, the distribution server processes and sends the interactive media to the client mobile device and the client mobile devices presents the interactive media in a series of screens to the user. The client mobile devices interactively send the user responses back to the distribution server.


