Interactive Media Personalization With Adaptive Story Navigation

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Solution Overview

Problem

Current interactive media tools lack personalization and customization options, limiting user engagement and failing to cater to individuals of all ages, including atypical adults and children with learning differences or disabilities, by providing predefined and finite interaction choices.

Innovation Solution

A system and method that allows viewers to change character names and voices in media assets using speech synthesizers, propagate these changes, navigate stories based on viewer responses, and provide supplemental content, enabling personalization and customization in group or live settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If predefined interaction choices are provided in current interactive media tools, then the system structure remains simple and easy to implement, but user engagement and personalization are limited

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the media asset into multiple video segments with different plot lines, allowing users to navigate through specific segments based on their choices. This segmentation enables personalized interaction without requiring complete reconfiguration of the entire media system, thus balancing adaptability with manageable complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the media playback based on user responses, allowing users to change character parameters, navigate different story paths, and receive personalized content in real-time. This dynamic adaptation enhances personalization while the modular architecture keeps the underlying system complexity controlled

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If finite interaction options are provided, then the program structure remains manageable, but deeper interactive exchange and user engagement are limited

Engineering Contradiction:
Improveinteraction simplicityVSAvoidinteractive exchange depth
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system provides multiple interaction modes including voice recognition, text input, and gesture control, allowing users to engage with the media asset through their preferred method. This multi-functionality approach maintains ease of operation while enabling deeper interactive exchange through various input channels

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system implements real-time feedback mechanisms where user responses are immediately processed and reflected in the media playback, character behavior, and story progression. This continuous feedback loop deepens interactive exchange while maintaining operational simplicity through intuitive response-handling

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If customization features are added for personalization, then user engagement increases, but system complexity and implementation difficulty increase

Engineering Contradiction:
Improvecustomization capabilityVSAvoidimplementation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system pre-processes and structures the media asset into segmented video clips with associated metadata and interaction points during production. This preliminary organization enables runtime customization and personalization without requiring complex real-time processing, thus easing implementation while maintaining high adaptability

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary processing layer that handles customization requests, user preferences, and content adaptation between the user interface and the core media playback system. This intermediary architecture enables rich customization capability while shielding the core system from complexity, improving ease of implementation

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260024555A1System and method for providing advanced content interactivity features
Publication Date: 2026.01.22 ADEIA GUIDES INC
  • US20260024555A1 patent drawing
  • US20260024555A1 patent drawing
  • US20260024555A1 patent drawing

AI summary

Systems and methods for interactively engaging consumers of a media asset are disclosed. The methods allow selection and personalization of a media asset character's name, voice, or dialogue while the media asset is being consumed. The personalization may be propagated through the entire media asset or additionally to other episodes, sequels, and related media assets by identifying and replacing associated metatags. The system determines whether the media asset is being consumed as a group watch where its members are consuming the media asset from different IP addresses or being consumed by viewers in the same room to determine the type of changes allowed. The methods also present queries to engage the viewer, such as by the character asking them a question, and provide supplemental videos to aid in responding to the queries. The responses to queries may also determine the path a story takes in the media asset.