Interactive Media Personalization With Adaptive Story Navigation
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Solution Overview
Problem
Current interactive media tools lack personalization and customization options, limiting user engagement and failing to cater to individuals of all ages, including atypical adults and children with learning differences or disabilities, by providing predefined and finite interaction choices.
Innovation Solution
A system and method that allows viewers to change character names and voices in media assets using speech synthesizers, propagate these changes, navigate stories based on viewer responses, and provide supplemental content, enabling personalization and customization in group or live settings.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If predefined interaction choices are provided in current interactive media tools, then the system structure remains simple and easy to implement, but user engagement and personalization are limited
Solution Approach 1:
The system segments the media asset into multiple video segments with different plot lines, allowing users to navigate through specific segments based on their choices. This segmentation enables personalized interaction without requiring complete reconfiguration of the entire media system, thus balancing adaptability with manageable complexity
Solution Approach 2:
The system dynamically adjusts the media playback based on user responses, allowing users to change character parameters, navigate different story paths, and receive personalized content in real-time. This dynamic adaptation enhances personalization while the modular architecture keeps the underlying system complexity controlled
2Ease of operation
If finite interaction options are provided, then the program structure remains manageable, but deeper interactive exchange and user engagement are limited
Solution Approach 1:
The system provides multiple interaction modes including voice recognition, text input, and gesture control, allowing users to engage with the media asset through their preferred method. This multi-functionality approach maintains ease of operation while enabling deeper interactive exchange through various input channels
Solution Approach 2:
The system implements real-time feedback mechanisms where user responses are immediately processed and reflected in the media playback, character behavior, and story progression. This continuous feedback loop deepens interactive exchange while maintaining operational simplicity through intuitive response-handling
3Adaptability or versatility
If customization features are added for personalization, then user engagement increases, but system complexity and implementation difficulty increase
Solution Approach 1:
The system pre-processes and structures the media asset into segmented video clips with associated metadata and interaction points during production. This preliminary organization enables runtime customization and personalization without requiring complex real-time processing, thus easing implementation while maintaining high adaptability
Solution Approach 2:
The system introduces an intermediary processing layer that handles customization requests, user preferences, and content adaptation between the user interface and the core media playback system. This intermediary architecture enables rich customization capability while shielding the core system from complexity, improving ease of implementation
Data Source
AI summary
Systems and methods for interactively engaging consumers of a media asset are disclosed. The methods allow selection and personalization of a media asset character's name, voice, or dialogue while the media asset is being consumed. The personalization may be propagated through the entire media asset or additionally to other episodes, sequels, and related media assets by identifying and replacing associated metatags. The system determines whether the media asset is being consumed as a group watch where its members are consuming the media asset from different IP addresses or being consumed by viewers in the same room to determine the type of changes allowed. The methods also present queries to engage the viewer, such as by the character asking them a question, and provide supplemental videos to aid in responding to the queries. The responses to queries may also determine the path a story takes in the media asset.


