Interactive Message Media Reconstruction for Smaller Files
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing messaging systems face challenges in efficiently sharing interactive messages with asynchronous media content due to large file sizes and compression artifacts when personal media content is added by multiple users, especially on mobile devices.
Innovation Solution
The system recreates the interactive message on each device using original personal content instead of recompressing it multiple times, and records only a portion of the image or video for each user's contribution to reduce file size, maintaining higher quality.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If personal media content is added by multiple users to interactive messages, then the interactivity and user contribution increase, but the file size increases and compression artifacts deteriorate quality
Solution Approach 1:
The patent segments the interactive message into separate components: a template message structure and individual media content items from different users. Each user's media content is kept separate rather than being merged into a single compressed file, allowing independent quality preservation while maintaining interactive functionality.
Solution Approach 2:
The patent performs preliminary actions by capturing and storing original media content at the source device before transmission. The original high-quality media files are preserved and referenced in the interactive message, avoiding subsequent compression that would degrade quality.
2Adaptability or versatility
If interactive messages with multiple users' personal media content are created, then user engagement and interactivity improve, but transmission efficiency and storage requirements worsen due to large file sizes
Solution Approach 1:
The patent extracts only the essential components for transmission: a lightweight template message structure containing references to media content, rather than transmitting complete high-resolution media files with each interaction. The full-quality media content is stored separately and accessed as needed.
Solution Approach 2:
The patent uses references or pointers to original media content instead of copying and transmitting the actual media data multiple times. Each user's device can access the original high-quality content through these references, eliminating redundant data transmission while preserving interactivity.
3Duration of action of moving object
If media content is recompressed multiple times when added by different users, then the interactive message can be updated dynamically, but compression artifacts increase and quality deteriorates
Solution Approach 1:
The patent performs the media capture and quality preservation action at the preliminary stage when each user creates their content. The original high-quality media files are stored once at the source, eliminating the need for subsequent recompression when the interactive message is updated or shared with other users.
Data Source
Figure 1
Figure 2
Figure 3
AI summary
Systems and methods are provided for receiving a first media content item associated with a first interactive object of an interactive message, receiving a second media content item associated with a second interactive object of the interactive message, generating a third media content item based on the first media content item and second media content item, wherein the third media content item comprises combined features of the first media content item and the second media content item, and causing display of the generated third media content item.