Interactive Playpen with Integrated Touchscreen to Reduce Clutter

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Solution Overview

Problem

Existing infant and toddler playpens lack interactive features, particularly the integration of touchscreens and computing devices to provide engaging and clutter-free environments.

Innovation Solution

An interactive playpen equipped with touchscreens on side panels and a control assembly, including a microprocessor, input interface, and optional audio and camera units, allowing for interactive entertainment and monitoring.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional playpens use multiple physical toys and attachments, then entertainment options are provided, but the environment becomes cluttered and difficult to manage

Engineering Contradiction:
Improveentertainment optionsVSAvoidclutter management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple entertainment functions (touchscreen display, audio output, camera monitoring) into a single integrated control assembly mounted on the playpen side panel. This consolidation provides diverse entertainment options while eliminating the clutter of multiple separate physical toys and attachments.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The control assembly serves multiple functions simultaneously: the touchscreen provides visual entertainment, the audio unit provides auditory stimulation, and the camera provides monitoring capabilities. This multi-functional design delivers versatile entertainment without requiring separate devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If playpens include interactive touchscreen displays, then engagement and entertainment are enhanced, but device complexity and manufacturing cost increase

Engineering Contradiction:
Improveinteractive engagementVSAvoidsystem integration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control assembly acts as an intermediary housing that integrates the touchscreen display, microprocessor, audio unit, and camera into a single organized unit. This intermediary structure manages the complexity of multiple electronic components while providing user-friendly access through a unified interface on the playpen side panel.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If playpens integrate monitoring capabilities, then safety and parental awareness are improved, but energy consumption and device complexity increase

Engineering Contradiction:
Improvesafety monitoringVSAvoidpower consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The camera and touchscreen operate in periodic cycles rather than continuously - the camera captures images at intervals and the touchscreen displays them on demand. This periodic operation provides effective safety monitoring while significantly reducing energy consumption compared to continuous operation.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20250375048A1Interactive Playpen
Publication Date: 2025.12.11 FARMER JASON
  • US20250375048A1 patent drawing
  • US20250375048A1 patent drawing
  • US20250375048A1 patent drawing

AI summary

An interactive playpen includes a support frame, a bottom panel and four side panels, a touch screen, and a control assembly. The support frame includes a plurality of elongated support elements. The four side panels extend vertically from the bottom panel and are supported by the support frame. The touch screen is mounted on one of the side panels and is designed to display information and images and permit manual interaction by a child in the interactive playpen. The control assembly includes a microprocessor mounted in a housing on one of the side panels and operatively connected to the touch screen.