Interactive Poker Game With Predetermined Outcomes

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Solution Overview

Problem

Current gaming systems lack player interaction while providing predetermined outcomes, leading to regulatory issues and inconsistent player experiences due to random outcome generation, which can result in unpredictable winnings and losses.

Innovation Solution

An interactive poker game system where player decisions influence the outcome by comparing their hand to dynamically generated competitor hands, ensuring a predetermined outcome is provided, maintaining regulatory compliance and enhancing player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If gaming terminals randomly generate awards and outcomes based on probability calculations, then the gaming terminal can provide rare outcomes such as jackpot awards, but there is no certainty that a player will ever obtain any particular award and the actual payback may vary significantly from expected percentages

Engineering Contradiction:
Improveoutcome varietyVSAvoidpayback certainty
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent applies preliminary action by pre-determining a set of possible outcomes and their associated probabilities before the game is played. The system generates a predetermined set of outcomes that includes various award levels and losses, then selects from this pre-prepared set during gameplay, ensuring both outcome variety and payback certainty.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces an intermediary mechanism - a predetermined set of outcomes that acts as a buffer between the random element and the final award determination. This intermediary set ensures that while individual outcomes may vary, the overall payback percentage remains consistent with expected values.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If gaming terminals use completely random outcome determination, then the gaming terminal can provide rare outcomes numerous times in a small number of plays, but this creates uncertainty for both players and casinos and may cause casinos to suffer losses or reap great profit in the short run

Engineering Contradiction:
Improveoutcome generation speedVSAvoidpayback consistency
Core Design Contradiction:
ProductivityVSStability of the object's composition

Solution Approach 1:

The system performs preliminary action by pre-generating a comprehensive set of outcomes with predetermined probabilities before gameplay begins. This allows the system to quickly select from the pre-prepared set during play, maintaining high productivity while ensuring payback consistency through the structured composition of the predetermined set.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies parameter changes by transforming the outcome determination from completely random selection to selection from a predetermined set with controlled probability parameters. This changes the statistical parameters of outcome generation to ensure both speed and consistency.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If gaming terminals provide predetermined outcomes without player interaction, then regulatory compliance can be achieved, but player engagement and excitement are reduced

Engineering Contradiction:
Improveregulatory complianceVSAvoidplayer engagement
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent applies partial action by implementing player interaction only to the extent necessary for engagement - players make selections or decisions during gameplay - while leaving the ultimate outcome determination to the predetermined set, ensuring regulatory compliance. The interaction is partial, not complete control.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The predetermined set of outcomes acts as an intermediary between player input and final results. Players can interact with the game interface and make decisions, but the intermediary predetermined set ensures that outcomes remain compliant with regulatory requirements while still providing engagement through the interaction process.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS7837545B2Gaming device having an interactive poker game with predetermined outcomes
Publication Date: 2010.11.23 INTERNATIONAL GAME TECHNOLOGY INC
  • US7837545B2 patent drawing
  • US7837545B2 patent drawing
  • US7837545B2 patent drawing

AI summary

An interactive poker game which provides a predetermined outcome to a player. In one embodiment, the player and at least one gaming device generated competitor or dealer are provided a plurality of cards. The gaming device generated competitors then place one or more bets into a community pot, wherein if the predetermined outcome is a win associated with a value, the amount placed into the community pot equals the value associated with the win outcome. The player is enabled to replace one or more of their provided cards with new cards and based on the player's cards and the predetermined game outcome, the gaming device determines for each generated competitor which playing cards to replace and the new cards provided. The player's hand is compared to each of the dynamic gaming device generated competitors as opposed to a static paytable and the predetermined outcome is provided to the player.