Interactive electronic table tennis game

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Solution Overview

Problem

Traditional table tennis games have failed to incorporate modern technology and innovation, leading to a decline in popularity as they lack excitement and interactive features, making them less appealing to players and spectators.

Innovation Solution

An interactive electronic table tennis game with foldable table portions, embedded lights and LEDs, audio pickups, and microcontrollers that provide immediate feedback by illuminating the impact points on the table, enhancing gameplay and spectator experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional table tennis games are used, then the structure is simple and inexpensive, but the game lacks excitement and interactive features

Engineering Contradiction:
Improveinteractive featuresVSAvoidstructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines traditional table tennis elements with electronic components by integrating lights, LEDs, audio pickups, and microcontrollers into the table structure. This merging creates an interactive experience while maintaining the fundamental table tennis gameplay, resolving the contradiction between simplicity and interactivity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The table serves multiple functions: it acts as both a traditional playing surface and an electronic interaction system with sensors, lights, and audio feedback. This multi-functionality allows the game to provide immediate feedback and enhanced entertainment value without completely replacing the traditional structure.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If electronic components are added to provide immediate feedback, then the game becomes more engaging, but the cost and complexity increase

Engineering Contradiction:
Improveimmediate feedback capabilityVSAvoidmanufacturing cost
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The electronic system is divided into discrete, modular components including individual lights, LEDs, audio pickups, and microcontrollers that can be manufactured separately and assembled into the table. This segmentation allows for easier manufacturing and potential cost reduction through standardized production of individual components.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system uses microcontrollers to automatically detect ball impacts and trigger appropriate light and audio feedback without requiring external intervention or complex wiring for each interaction. This self-service capability reduces manufacturing complexity while maintaining engaging interactive features.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the table is made foldable for storage, then the portability improves, but the structural stability may be compromised

Engineering Contradiction:
ImproveportabilityVSAvoidstructural stability
Core Design Contradiction:
Ease of operationVSStability of the object's composition

Solution Approach 1:

The table incorporates a foldable design that allows it to change from a stable horizontal playing position to a compact vertical storage position. This dynamic structure provides both portability when folded and stability during play, resolving the contradiction between the two states.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The table is divided into separable sections that can be folded or disassembled for storage, then reassembled to form a stable playing surface. This segmentation allows the structure to adapt between portable and stable configurations without compromising either function.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution makes the game more engaging and entertaining for players and spectators, providing immediate visual feedback on ball impacts, thus revitalizing interest in the game and increasing its appeal.

Implementation Method 1

lights or light emitting diodes that are positioned in the compartments. When a ball hits the first and second table portions and light is emitted from that compartment.

Methodology Applied
Scientific EffectLight emitting diode: Light Emitting Diode

Data Source

PatentUS11273351B2Interactive electronic table tennis game
Publication Date: 2022.03.15 STRINGHAM THOMAS
  • US11273351B2 patent drawing
  • US11273351B2 patent drawing
  • US11273351B2 patent drawing

AI summary

An interactive electronic table tennis game is provided that has a table having first and second table portions that are foldable. There are first and second table portions that are structurally the same, and the second table portion has a flat top that is made of a hard material that is clear, transparent, or translucent such that light can pass through the hard material. The flat top is mounted on a frame that defines a plurality of compartments and lights or light emitting diodes that are positioned in the compartments. The frame also supports electronics. The electronics have audio pickups, converter microcontrollers, and a table tennis game computer. When a ball hits the first and second table portions light is emitted by the LEDs in that compartment. This makes the interactive electronic table tennis game fun to play and fun to watch, because everyone can see where the ball impacts.