Interactive Totem Capacitive Input for Immersive System Coordination
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Solution Overview
Problem
Conventional information handling systems require users to manually select and manage input and output devices, leading to suboptimal interactions due to changing contexts and underutilization of available resources, resulting in a degraded user experience.
Innovation Solution
An immersed information handling system environment that coordinates multiple input and output devices to adapt to the user's context and processing needs, using projected user interfaces, capacitive sensors, and infrared light to accurately track interactions and manage resources, thereby providing a more natural and efficient user experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If users manually select and manage input and output devices, then device control flexibility is maintained, but user interaction efficiency deteriorates due to suboptimal interactions and underutilization of available resources
Solution Approach 1:
The system automatically manages input and output devices by detecting user context and processing needs, selecting appropriate peripherals without manual user selection. The immersive environment coordinates multiple devices based on detected user actions, applications, and context, eliminating the need for users to manually manage device selection while optimizing interaction efficiency
Solution Approach 2:
The system continuously monitors user context, application usage, and processing needs to dynamically adjust device coordination. Feedback loops detect user actions and context changes, then automatically reconfigure which input and output devices are active, creating an adaptive system that improves interaction efficiency without increasing manual management complexity
2Adaptability or versatility
If multiple input and output devices are available, then system versatility is improved, but resource underutilization increases leading to degraded user experience
Solution Approach 1:
Instead of activating all available devices, the system selectively engages only the necessary input and output devices based on detected user context and processing needs. This partial action approach ensures versatile device availability when needed while avoiding resource waste by keeping unnecessary devices inactive
Solution Approach 2:
The system predicts which devices will be needed based on current user context, applications running, and processing requirements, proactively coordinating the appropriate devices before user interactions occur. This preliminary coordination ensures optimal resource utilization by pre-configuring the right devices without waste
3Ease of operation
If conventional input and output devices are used independently, then device simplicity is maintained, but user experience deteriorates due to lack of coordination in changing contexts
Solution Approach 1:
The system merges multiple independent input and output devices into a coordinated immersive environment. Devices such as projectors, displays, audio systems, and input peripherals are combined and synchronized based on user context, creating a unified experience that adapts to changing situations while maintaining the simplicity of individual device operation
Solution Approach 2:
The immersive environment creates a universal interface that can operate with various combinations of input and output devices. The system detects user context and automatically selects from available devices, making the system adaptable to different scenarios while preserving ease of operation through automated coordination rather than manual configuration
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The system enhances user interaction by automatically selecting appropriate peripherals and managing resources, leading to a more natural and quicker-reacting interface that conserves processing power and improves user focus on tasks.
Implementation Method 1
capacitive sensors
Implementation Method 2
structured infrared light projected over the desktop aids the camera in detecting inputs at keys by reflected infrared light
Data Source
AI summary
A totem device accepts inputs from an end user and communicates the inputs to an information handling system through a capacitive mat by moving an interactive portion of the totem relative to a main portion. In one embodiment, the capacitive mat integrates a display that presents input images proximate the totem, such as a volume gauge or mouse keys. Interactive portions include compressible materials that alter surface area pressed against a capacitive mat when pressed upon and plungers that move independent of a main body to press. In one embodiment, a camera captures images of the totem to enhance the distinguishing of inputs.


