Interactive Content Embedding in Online Video via EDL and GUI
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Solution Overview
Problem
Conventional methods for embedding interactive content into shareable online videos and audio files are clumsy and lack user-friendly control over precise spatial and temporal placement of interactive elements, failing to account for the dynamic nature of video content.
Innovation Solution
A user-friendly authoring tool with a graphical user interface (GUI) allows users to input an edit decision list (EDL) file and video file, enabling precise control over the placement of interactive features within specific scenes of a video, including the ability to add interactive elements such as image tiles with links to additional information, and distribute edited videos through a centralized server system.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If conventional methods are used to embed interactive content into online videos, then the basic functionality is achieved, but the precision of spatial and temporal placement of interactive elements deteriorates
Solution Approach 1:
The patent introduces an intermediary system that includes a video file with scene information, an interactive content file with placement instructions, and a processed video file that combines both. This intermediary structure enables precise spatial and temporal placement of interactive elements by providing a structured framework for coordination, while maintaining ease of operation through automated processing of the placement instructions.
Solution Approach 2:
The patent segments the video content into distinct scenes and the interactive content into discrete elements with specific placement parameters. By dividing the video file into scene portions and the interactive content file into individual element instructions, the system achieves precise control over where and when each interactive element appears, resolving the contradiction between precision and ease of operation.
2Adaptability or versatility
If algorithms are used to allow embedded content to follow moving pixels in video, then adaptability is improved, but the complexity of the system increases and results become clumsy
Solution Approach 1:
The patent applies preliminary action by pre-defining the spatial and temporal placement of interactive elements in the interactive content file before video processing occurs. Instead of using complex algorithms to track and adapt to motion during playback, the system pre-calculates and embeds the exact positions where interactive elements should appear, achieving adaptability through预先 preparation rather than real-time computation.
Solution Approach 2:
The patent uses copying by creating a separate interactive content file that contains replicated placement information corresponding to the video content. This copy of the placement data can be processed independently and then merged with the video, avoiding the need for complex real-time algorithms while maintaining adaptability to the video's structure.
3Manufacturing precision
If precise control over spatial and temporal placement is implemented, then manufacturing precision is improved, but the ease of operation deteriorates due to complexity
Solution Approach 1:
The patent applies self-service by enabling the system to automatically process and embed interactive content based on the instructions in the interactive content file. The automated processing eliminates the need for manual, frame-by-frame positioning by users, achieving precise spatial and temporal placement through self-service automation while maintaining ease of operation through simple file-based input.
Solution Approach 2:
The patent uses parameter changes by representing spatial and temporal placement information as adjustable parameters in the interactive content file. These parameters can be modified through user-friendly interfaces without requiring complex manual positioning, allowing precise control over where and when interactive elements appear while keeping the operation simple through parameter-based adjustment.
Data Source
AI summary
Technologies for implementing embedding interactive content into a shareable online video. The technologies include an authoring tool including a graphical user interface (GUI). The tool can be used to input an edit decision list (EDL) file and a video file that has a video. The GUI can provide a view of specific scenes of the video according to the EDL file and the video file. The GUI can also provide interactive features. Through the GUI and/or the tool, a selection of a scene of the specific scenes can be inputted as well as a selection of an interactive feature from the interactive features can be inputted. Then, the tool can embed the selected interactive feature into the selected scene at a selected specific spatial location in the selected scene. The tool can also output the video file with the embedded interactive feature.


