Interactive Video Generation from Static Image Sequences
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Solution Overview
Problem
Videography faces technical defects such as blur, motion blur, poor image stabilization, and environmental limitations, making it difficult to capture desired scenes or conditions, especially due to hardware limitations and lossy compression, and users struggle to create smooth video animations without live subjects or specific conditions.
Innovation Solution
A system and method for interactive video generation and rendering that stores images with metadata like latitude, longitude, and weather conditions, allowing users to create animation sequences using a graphical user interface, with smoothing techniques to generate keypoints for a natural fly-through feel.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If videography is used to capture moving images, then live scenes can be recorded, but technical defects such as blur, motion blur, and poor image stabilization occur due to hardware limitations
Solution Approach 1:
The patent uses pre-captured still images as copies of real-world scenes to construct video sequences, eliminating the need for actual videography hardware. Instead of capturing moving images directly, the system creates synthetic video from static image copies, thereby avoiding hardware-related image quality issues while maintaining visual realism.
Solution Approach 2:
The patent replaces the mechanical videography system with a computational image processing system. Rather than relying on physical camera mechanisms (shutter, lens stabilization, etc.), the system uses software to select, order, and interpolate between still images, substituting mechanical image capture with digital image manipulation.
2Adaptability or versatility
If videography is used to capture specific conditions, then live subjects can be recorded, but environmental limitations prevent capturing desired scenes or conditions
Solution Approach 1:
The patent performs preliminary action by capturing and storing multiple still images of the same scene under different conditions (different times, weather, angles) before video generation is needed. This pre-captured image library allows the system to construct video sequences showing any desired condition without needing to physically be present at the location during video capture.
Solution Approach 2:
The patent adds the dimension of time manipulation by selecting and ordering images chronologically or thematically to create fly-through sequences. Instead of being constrained by physical movement in space, the system traverses through time by sequencing images, allowing virtual travel through different times and conditions of the same location.
3Ease of operation
If manual keypoints are created for animation sequences, then video can be generated, but creating smooth natural-looking animations is difficult
Solution Approach 1:
The patent implements self-service by enabling the system to automatically generate smooth transition sequences between images without requiring manual intervention for each frame. The computational algorithm autonomously selects appropriate images, determines timing, and creates fly-through animations, making the system self-sufficient in producing high-quality results without user expertise in animation techniques.
Solution Approach 2:
The patent utilizes parameter changes by systematically varying image selection criteria, timing parameters, and transition speeds to achieve natural-looking animations. The system adjusts these parameters automatically based on the input images and desired output, replacing manual fine-tuning with algorithmic parameter optimization.
Data Source
AI summary
A method for animating a map resource is provided, the method includes receiving a plurality of Uniform Resource Locators (URLs) from a third party website, the plurality of URLs comprising one or more attributes; receiving a user selection to create an animation sequence of one or more of the attributes; querying a current value of the one or more attributes from an external resource and returning the queried value; receiving, from the user, a first keyframe and a second keyframe for the animation sequence; interpolating one or more additional keyframes with assigned values; and creating the animation sequence based on the first keyframe, the second keyframe, and the one or more additional keyframes.


