Interactive Video Collaboration With Priority-Based Media Delivery
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Solution Overview
Problem
Current multimedia display systems are limited in their ability to simultaneously handle different multimedia streaming technologies within a single application interface, leading to inefficiencies in delivering live and pre-recorded video content over IP-based networks, which results in poor synchronization and quality issues due to complex network transportation methods.
Innovation Solution
A system that combines multiple audio-video signal types for simultaneous display using proprietary and open-source software modules within a client-server framework, enabling real-time encoding, transmission, and viewing of video streams, with features like bi-directional communication, user prioritization, and metadata management, allowing for scalable multimedia systems and interactive collaboration.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Extent of automation
If external players are used to deliver synchronized audio/video presentations over the Internet, then the presentations can be delivered unattended, but the network transportation and synchronization methods become overly complex which limits the quality of audio/video and causes noticeable synchronization issues
Solution Approach 1:
The patent extracts the complex network transportation and synchronization methods from the external player and relocates them to the server-side media server. This allows the player to be simpler while maintaining synchronization quality, as the server handles the complex encoding, encryption, and synchronization logic rather than the client player.
Solution Approach 2:
The patent introduces a media server as an intermediary between the content source and the player. This media server acts as a mediator that handles the complex network transportation, encoding, and synchronization tasks, allowing the player to receive pre-processed media streams with better quality and synchronization.
2Reliability
If large amounts of audio and/or video data are extensively encoded and/or encrypted for delivery, then the security and quality are improved, but the user experiences long delays due to the extensive processing required
Solution Approach 1:
The patent applies preliminary action by pre-processing and encoding the media data on the server side before transmission. The media server performs encoding, encryption, and other processing operations in advance, so that when the data is transmitted to the player, it is already optimized and ready for playback, reducing the processing time experienced by the user.
3Adaptability or versatility
If a single application interface incorporates multiple multimedia streaming technologies simultaneously, then the system becomes more versatile, but the device complexity increases
Solution Approach 1:
The patent merges multiple multimedia streaming technologies (one-way video, two-way video conferencing, and pre-recorded video) into a single unified application interface. This allows the system to handle different types of multimedia streams simultaneously through one interface, improving versatility while managing complexity through integration rather than separate systems.
Solution Approach 2:
The patent creates a universal application interface that can handle multiple types of multimedia streaming technologies. The system is designed to be multi-functional, supporting one-way video, two-way video conferencing, and pre-recorded video playback within the same interface, reducing the need for separate applications for each function.
4Adaptability or versatility
If complex network transportation methods are used to deliver video content over IP-based networks, then the content can be delivered across diverse networks, but the distribution efficiency and cost-effectiveness decrease
Solution Approach 1:
The patent replaces complex mechanical network transportation methods with a streamlined server-based delivery system. Instead of using complicated network routing and transportation protocols, the system uses a media server that efficiently encodes, encrypts, and delivers content directly to clients, simplifying the network transportation layer while maintaining compatibility across IP-based networks.
Data Source
AI summary
A system for providing interactive collaboration between a plurality of users. The system includes a profile respository for storing a priority level for each of said plurality of users and providing addresses for accessing each of said plurality of users. A media content server indexes audio and video data within the system. A data server stores the audio and video data at locations identified by indexing data located at the media content server. An acquisition processor provides audio and video data streams to requesting ones of the plurality of users. Audio and video data streams are located based on indexing data within the media content server and accessed according to a priority level for each requesting user. A communication processor controls bidirectional communication between requesting users according to the priority level for each requesting user.


