Interactive Visual Media Storytelling System

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Solution Overview

Problem

Existing storytelling methods using visual media are non-interactive and lack customization, limiting the ability for storytellers to engage with listeners and provide detailed character exploration, while also failing to account for listener preferences and demographics.

Innovation Solution

A method and system that allows storytellers to input criteria such as story titles, keywords, or profile information to identify and generate visual media, enabling embedded interactive elements that capture user interactions, which are then transmitted and presented to listeners, allowing real-time feedback and customization based on listener engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional non-interactive storytelling methods are used, then the storytelling process is simple, but the listener engagement and interaction are limited

Engineering Contradiction:
Improvestorytelling process simplicityVSAvoidlistener engagement capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The storytelling system transitions from static, pre-recorded content to dynamic, real-time generated visual media that responds to listener interactions. The visual media is generated on-the-fly based on story context and listener feedback, allowing the storytelling experience to adapt and evolve during the session.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements real-time feedback loops where listener interactions (such as selecting characters or asking questions) are captured and used to generate subsequent visual media. This feedback mechanism enables the storyteller to adjust the narrative based on listener engagement, creating an interactive experience.

Inventive Principle:
Principle #23Feedback

2Productivity

If generic visual media are used for storytelling, then the creation process is fast, but the customization according to listener preferences is minimal

Engineering Contradiction:
Improvevisual media creation speedVSAvoidcustomization to listener preferences
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system changes multiple parameters simultaneously - it uses listener profile data (demographics, preferences, age) as input parameters to generate customized visual media. The AI model adjusts visual style, character selection, and story elements based on these parameters while maintaining efficient generation speeds.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system performs self-customization by automatically generating appropriate visual media based on listener profiles without requiring manual configuration. The storyteller simply provides the listener's age or preferences, and the system autonomously selects and generates suitable visual content.

Inventive Principle:
Principle #25Self-service

3Loss of information

If detailed character exploration is provided, then the listener's understanding deepens, but the media complexity and file size increase

Engineering Contradiction:
Improvecharacter detail informationVSAvoidvisual media complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The visual media is segmented into modular components - main story visuals and separate character detail visuals. When a listener shows interest in a character, the system generates or retrieves specific character detail images independently from the main narrative flow, allowing detailed exploration without overwhelming the overall media structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system adds a temporal dimension to character exploration by generating character details on-demand during the storytelling session rather than including all possible character details in advance. This allows detailed character information to be provided when needed without increasing the base media complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Adaptability or versatility

If real-time interaction and feedback are implemented, then the listener engagement improves, but the system complexity and processing requirements increase

Engineering Contradiction:
Improvereal-time interaction capabilityVSAvoidsystem processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Listener profiles and preferences are collected and processed in advance before the storytelling session begins. This preliminary preparation allows the system to quickly generate appropriate visual media during the session without complex real-time analysis, reducing processing requirements during actual interaction.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses an intermediary AI model that translates listener interactions into visual media generation parameters. This intermediary layer simplifies the processing by converting complex interaction data into standardized parameters that the visual generation system can efficiently process in real-time.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10719545B2Methods and systems for facilitating storytelling using visual media
Publication Date: 2020.07.21 ANANTHAN SWARNA
  • US10719545B2 patent drawing
  • US10719545B2 patent drawing
  • US10719545B2 patent drawing

AI summary

The disclosure includes a method of facilitating storytelling using visual media. In some embodiments, the method includes receiving, via a storyteller device associated with a storyteller, an input. The method may also include identifying, via a processing device communicatively coupled to the storyteller device, visual media based on the input. As well, some embodiments include the step of presenting, via at least one of the storyteller device and a listener device communicatively coupled to the processing device, the visual media. The listener device may be associated with a listener.