Interchangeable-Part Figural Toy With Upper Launch Mechanism

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Solution Overview

Problem

Existing technologies in the toy industry have limitations in cross-branding, manufacturing, and marketing opportunities, and existing collectible figural toys lack features for gamification and collectability, which are not effectively addressed.

Innovation Solution

The invention incorporates a figural toy with interchangeable parts, a built-in mechanism that launches, or pops, the upper from the midsection; a pre-packaged target for the launched upper; a removable base that resembles sneakers, fashion focused/iconic shoes, shoe accessories, and/or other bases that can be interchanged, or swapped, between similar like toys, thereby creating design combinations based upon the individuals' design and style preference(s).

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional collectible figural toys are used, then manufacturing and shipping costs are controlled, but the toys lack gamification features and collectability opportunities

Engineering Contradiction:
Improvegamification features and collectabilityVSAvoidtoy structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The toy is divided into three separable components: an upper portion, a midsection, and a base. This segmentation enables multiple functions including launching mechanisms, interchangeable parts for collectability, and modular assembly, thereby adding gamification features without requiring a complete redesign of the entire toy structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The upper portion is designed to be launched from within the midsection, creating a nested configuration where one component is contained within another. This nesting approach allows the launching mechanism to be integrated into the existing toy structure, adding gamification without proportionally increasing overall complexity.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Adaptability or versatility

If interchangeable parts and launching mechanisms are added, then collectability and gamification are improved, but manufacturing complexity increases

Engineering Contradiction:
Improveinterchangeable parts and launchingVSAvoidassembly complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The midsection is designed with universal connection features that can interface with multiple different upper portions and base configurations. This multi-functionality allows a single midsection component to work with various interchangeable parts, reducing the number of unique components that need to be manufactured and assembled.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The launching mechanism is pre-assembled and pre-tested within the midsection before final toy assembly. This preliminary action ensures that the complex launching mechanism is already configured correctly, simplifying the final assembly process and reducing manufacturing complexity.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the toy includes launching mechanism and interchangeable bases, then play value and collectability increase, but shipping cost may increase

Engineering Contradiction:
Improveplay valueVSAvoidshipping volume
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

By segmenting the toy into separate components, each piece can be more efficiently packed and shipped. The interchangeable bases and upper portions can be nested or stacked together, optimizing shipping volume while maintaining all play features and collectability options.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The toy is designed to be easily adaptable for joint and cross marketing, has low-cost for manufacturing and shipping, and includes features such as collectability, swapping, launching, and targeting, appealing to a wide range of audiences and cultures.

Implementation Method 1

a compression spring housed within the upper that is compressed when the upper is connected to the midsection

Methodology Applied
Scientific EffectCompression spring: Spring

Implementation Method 2

The compression spring housed within the upper that is compressed when the upper is connected to the midsection and then propels the upper from the midsection when a button located within the midsection is pressed

Methodology Applied
Scientific EffectElastic potential energy: Elasticity

Data Source

PatentUS20250296007A1Interactive toy with interchangeable parts, launching mechanism, related systems, kits and methods of manufacture
Publication Date: 2025.09.25 TAPUEE LLC
  • US20250296007A1 patent drawing
  • US20250296007A1 patent drawing
  • US20250296007A1 patent drawing

AI summary

A figural toy and methods of making and using the same. The toy has interchangeable and collectable upper, midsection, and base parts and a launching mechanism that causes the upper to detach a launch from the midsection. The ergonomic toy is designed so that it is configurable to easily represent a variety of figures and be used in a variety of games. It is designed to be easily wrapped and/or decorated to enhance its collectability and appeal to a wide market.