Interface Processing Method for Dynamic Display State Switching

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current methods for switching between display interface forms such as small window, split screen, and full screen on electronic devices are complex and require multiple steps, leading to high user learning costs and poor interactivity.

Innovation Solution

An interface processing method that receives touch or drag commands and switches the display state of a target application program between different forms (small window, split screen, full screen) based on preset rules, allowing users to switch forms with a single touch or drag operation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional methods are used to switch between display interface forms (small window, split screen, full screen), then multiple steps and operations are required, but this leads to high user learning costs and poor interactivity

Engineering Contradiction:
Improveease of switching display formsVSAvoidcomplexity of switching operations
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system pre-sets multiple display interface forms (small window, split screen, full screen) and their corresponding switching rules. When a touch command is received, the system directly matches it against the preset rules to determine the target display form, eliminating the need for users to navigate through multiple menus or settings pages. This preliminary configuration of switching paths significantly reduces operational steps and learning costs.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The touch command mechanism serves multiple functions: it can initiate application launch, switch between different display interface forms, and adjust window layouts. By making the touch command universal and context-dependent, the system eliminates the need for separate control mechanisms for each display form switching operation, thereby simplifying the user interface and reducing operational complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple display interface forms are provided (small window, split screen, full screen), then display flexibility is improved, but the complexity of managing and switching between forms increases

Engineering Contradiction:
Improveflexibility of display interface formsVSAvoidcomplexity of managing display forms
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts the display interface form based on the touch command received and the current display state. Rather than requiring users to manually configure each display form, the system automatically transitions between small window, split screen, and full screen modes by evaluating preset switching rules against the current state and the received touch command, making the complexity of managing multiple forms transparent to the user.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system automatically manages the switching between display interface forms by evaluating preset rules and executing the appropriate transitions without requiring user intervention in the management process. The touch command triggers the system's self-service mechanism to determine and execute the correct display form switching, thereby providing versatility while hiding the management complexity from the user.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If touch commands are used to switch display states, then user interaction is improved, but the system must process and evaluate commands which increases processing complexity

Engineering Contradiction:
Improveuser interactionVSAvoidcomplexity of command processing
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses preset rules that are copied or replicated for each display interface form transition scenario. Instead of creating complex custom processing logic for each possible transition, the system reuses the same preset rule structure and evaluation mechanism across different display forms, simplifying the command processing complexity while maintaining versatile user interaction capabilities.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250138711A1Interface processing method, electronic apparatus, and storage medium
Publication Date: 2025.05.01 BEIJING XIAOMI MOBILE SOFTWARE CO LTD
  • US20250138711A1 patent drawing
  • US20250138711A1 patent drawing
  • US20250138711A1 patent drawing

AI summary

An interface processing method includes receiving a touch command based on a target application program and switching a display state of the target application program from a first display state to a second display state in response to that the touch command conforms to a preset rule, wherein a window layout of the first display state is different from a window layout of the second display state.