Interlaced Physical Visual Data Stream for 3D Display

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Solution Overview

Problem

Current display technologies face challenges in efficiently transmitting physical and visual data to render realistic 3D objects, as they require large bandwidth to faithfully reproduce in real-time, limiting their applicability.

Innovation Solution

Encoding physical and visual data into sequences of object and image frames, respectively, and interlacing them to create a synchronized data stream for efficient transmission, allowing both types of data to be co-joined on a display surface for a realistic 3D representation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If physical data and visual data are transmitted separately to render 3D objects, then the rendering quality is improved, but the bandwidth requirement increases

Engineering Contradiction:
Improverendering qualityVSAvoidbandwidth requirement
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The patent combines physical data and visual data into a single interlaced data stream for transmission. The encoding system merges these two separate data types into one unified stream that can be transmitted over a single communication channel, thereby maintaining rendering quality while reducing the total bandwidth requirement compared to transmitting separate streams.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces a temporal dimension through interlacing, where physical frames and visual frames are alternately interleaved in time. This dimensional transformation allows the system to pack both data types into a single stream without requiring simultaneous bandwidth allocation for separate channels, effectively solving the bandwidth-quality tradeoff.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If physical data and visual data are transmitted in real-time, then the immersive experience is improved, but the system complexity increases

Engineering Contradiction:
Improvereal-time transmission capabilityVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the transmission process into distinct encoding and decoding phases. The encoder separately processes physical data and visual data into alternating frames, then interleaves them. The decoder performs the reverse operation by deinterlacing and separately rendering each data type. This segmentation simplifies the real-time processing requirement by breaking it into manageable, specialized stages.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interlaced data stream serves multiple functions simultaneously: it carries both physical and visual information, maintains synchronization, and enables real-time transmission. This multi-functional approach reduces system complexity by consolidating what would otherwise require separate transmission channels and processing pipelines into a single unified system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If large bandwidth is allocated for data transmission, then the data fidelity is improved, but the adaptability to bandwidth-constrained devices is worsened

Engineering Contradiction:
Improvedata fidelityVSAvoidadaptability to bandwidth-constrained devices
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent changes the transmission parameter from separate high-bandwidth streams to a single interlaced stream with optimized data packing. This parameter transformation allows the system to maintain high data fidelity through efficient encoding while adapting to various bandwidth constraints by adjusting the frame rate or resolution of individual frames within the interlaced structure.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent transmits only the essential portions of physical and visual data in alternating frames, rather than transmitting complete high-resolution data continuously. This partial transmission approach maintains sufficient fidelity for realistic 3D rendering while significantly reducing the bandwidth requirement, enabling deployment on bandwidth-constrained devices.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10368104B1Systems and methods for transmission of synchronized physical and visible images for three dimensional display
Publication Date: 2019.07.30 ROCKWELL COLLINS INC
  • US10368104B1 patent drawing
  • US10368104B1 patent drawing
  • US10368104B1 patent drawing

AI summary

Systems and methods for transmission and display of synchronized physical and visual data for three-dimensional display are disclosed. Physical and visual data may be encoded and interlaced to enable synchronized transmission of the data in efficient manners. A single data transport stream may be utilized to transmit both physical and visual data over a communication channel, allowing physical and visual data to be efficiently co-joined on a same surface at a receiving end to provide a realistic, true three-dimensional representation.