Interlocking Polyhedral Game Pieces for 3D Word Formation

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Solution Overview

Problem

Existing word construction games are limited to forming words only in two dimensions, specifically along horizontal and vertical axes, and require a game board for stability, restricting creativity and complexity in word formation.

Innovation Solution

Interlockable game pieces with an octagonal shape and notched sides that can be stacked and arranged vertically, horizontally, and diagonally, allowing words to be formed in three dimensions without a board, providing stability through a notched base piece.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If square game pieces are used to form words, then words can be formed horizontally and vertically on a flat surface, but words cannot be formed along diagonal axes or in three dimensions

Engineering Contradiction:
Improvedirectional flexibility for word formationVSAvoidgame piece geometry
Core Design Contradiction:
Adaptability or versatilityVSShape

Solution Approach 1:

The patent transitions from two-dimensional square pieces to three-dimensional polyhedral pieces with notches, enabling word formation in multiple dimensions including vertical stacking and diagonal arrangements, thereby resolving the limitation of directional flexibility

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces asymmetric notches on specific faces of polyhedral pieces, allowing interlocking only in certain orientations, which enables diagonal and three-dimensional word formation while maintaining structural stability, thus resolving the geometric constraint

Inventive Principle:
Principle #4Asymmetry

2Adaptability or versatility

If connectors are used to join game pieces, then words can be formed along any orthogonal axis, but the game pieces are not self-interlockable and require additional components

Engineering Contradiction:
Improveaxis of word formationVSAvoidnumber of components
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent integrates the interlocking mechanism directly into the game pieces themselves through notches cut into the faces of polyhedral pieces, merging the connector function with the game piece structure, thereby eliminating separate connectors and reducing component complexity while maintaining multi-axis word formation capability

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The notched polyhedral pieces are designed to self-interlock without external connectors, where the notches on one piece fit into the protrusions of adjacent pieces, enabling the game pieces to join themselves autonomously and reduce device complexity

Inventive Principle:
Principle #25Self-service

3Stability of the object's composition

If a game board is used to support game pieces, then stability is provided for stacked pieces, but creativity and complexity in word formation are restricted

Engineering Contradiction:
Improvestability of stacked game piecesVSAvoidword formation possibilities
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The patent removes the game board from the system entirely, relying instead on the self-interlocking notched polyhedral pieces to provide their own stability through gravitational interlocking, which eliminates the restrictive framework of a board and enables unlimited three-dimensional word formation configurations

Inventive Principle:
Principle #2Taking out (Extraction)

4Adaptability or versatility

If interlocking notches are added to game pieces, then pieces can be joined at various angles without a board, but the manufacturing complexity increases

Engineering Contradiction:
Improveinterlocking capability at various anglesVSAvoidgame piece fabrication
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent divides each polyhedral piece into distinct functional zones: flat faces for letter display, notched edges for interlocking, and protruding sections for connection, allowing standardized manufacturing processes to be applied to each segment and simplifying production despite the complex overall geometry

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10272322B2Word game with multi-sided pieces with notches for interlocking of the pieces at various angles
Publication Date: 2019.04.30 KIM DOUGLAS SHIN
  • US10272322B2 patent drawing
  • US10272322B2 patent drawing
  • US10272322B2 patent drawing

AI summary

Game apparatus comprising a plurality of multi-sided, game and base pieces having notches whereby the pieces may be interlocked, and said pieces having two faces with indicia or other markings on at least some of the faces whereby words and/or equations and/or other things can be formed along horizontal and/or vertical and/or diagonal axes by placing game pieces adjacent to each and/or game pieces and/or base pieces interlocked into each other. Methods for playing games with said apparatus in two and/or three dimensions is disclosed.