Intermediate Node Content Slicing for Reliable Web Delivery

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current Internet communication systems face inefficiencies due to network congestion, traffic load balancing, and unpredictable network behavior, leading to issues like packet loss, duplication, and out-of-order delivery, which existing protocols struggle to address effectively.

Innovation Solution

Implementing a system that utilizes devices capable of functioning as both end-users and intermediate nodes to enhance communication by optimizing TCP/IP protocols, specifically through improved connection management and packet routing techniques.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If TCP/IP protocols are used for Internet communication, then reliable data delivery is achieved, but network congestion and packet loss occur due to unpredictable network behavior

Engineering Contradiction:
Improvedata delivery reliabilityVSAvoidnetwork communication efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent introduces intermediate nodes (gateway devices) that act as mediators between end-user devices and the broader network. These intermediate nodes receive, process, and forward data packets, optimizing routing decisions and managing network traffic flow. By placing intelligent intermediaries at strategic points in the network, the system achieves both reliable delivery and improved efficiency without requiring changes to the core TCP/IP protocols.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Stability of the object's composition

If existing TCP protocols are used, then connection management is maintained, but packet loss and duplication occur due to network congestion

Engineering Contradiction:
Improveconnection stabilityVSAvoidpacket delivery accuracy
Core Design Contradiction:
Stability of the object's compositionVSReliability

Solution Approach 1:

The patent implements feedback mechanisms where intermediate nodes monitor network conditions, packet delivery status, and congestion levels. This information is fed back to both end-user devices and gateway nodes, enabling dynamic adjustment of transmission parameters, routing decisions, and congestion control strategies. The feedback loop allows the system to respond to changing network conditions in real-time, maintaining connection stability while preventing packet loss and duplication.

Inventive Principle:
Principle #23Feedback

3Device complexity

If traditional network architecture is used, then simple device functionality is maintained, but network congestion and traffic load balancing issues arise

Engineering Contradiction:
Improvedevice functionality simplicityVSAvoidnetwork traffic handling efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent designs intermediate nodes with multi-functionality, enabling them to perform diverse tasks including routing optimization, congestion control, packet inspection, and traffic load balancing. These gateway devices can operate in different modes and provide multiple services simultaneously, allowing the network to handle varying traffic patterns and requirements without increasing the complexity of end-user devices. The universal design principle enables flexible adaptation to different network conditions while maintaining simplicity at the edge.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11451640B2System and method for improving internet communication by using intermediate nodes
Publication Date: 2022.09.20 BRIGHT DATA LTD
  • US11451640B2 patent drawing
  • US11451640B2 patent drawing
  • US11451640B2 patent drawing

AI summary

A method for fetching a content from a web server to a client device is disclosed, using tunnel devices serving as intermediate devices. The client device accesses an acceleration server to receive a list of available tunnel devices. The requested content is partitioned into slices, and the client device sends a request for the slices to the available tunnel devices. The tunnel devices in turn fetch the slices from the data server, and send the slices to the client device, where the content is reconstructed from the received slices. A client device may also serve as a tunnel device, serving as an intermediate device to other client devices. Similarly, a tunnel device may also serve as a client device for fetching content from a data server. The selection of tunnel devices to be used by a client device may be in the acceleration server, in the client device, or in both. The partition into slices may be overlapping or non-overlapping, and the same slice (or the whole content) may be fetched via multiple tunnel devices.