Intimacy Game Kit Using Segmented Chips to Resolve Relationship Boredom

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Solution Overview

Problem

Couples face challenges in maintaining physical and emotional intimacy due to a lack of engaging and affordable activities, leading to boredom and a decline in their relationship, with no existing games available to enhance intimacy between partners.

Innovation Solution

An intimacy game kit featuring pink and blue chips with designated cups and an instruction booklet, where partners take turns drawing chips to perform specific intimate actions, such as kissing designated body parts, to enhance relationship experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional therapy methods are used to improve intimacy, then relationship experiences can be enhanced, but the cost becomes expensive and the process becomes uncomfortable

Engineering Contradiction:
Improveintimacy improvement effectivenessVSAvoidaffordability and comfort
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The patent replaces expensive, formal therapy sessions with inexpensive game components (chips, cups, instruction booklet) that provide intimate engagement at a fraction of the cost. The game kit uses simple, disposable-like elements that achieve intimacy enhancement without the financial burden and formal discomfort of traditional therapy.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Solution Approach 2:

The game kit serves as an intermediary tool between couples, providing structured yet playful guidance for intimate activities. Rather than direct therapy intervention, the game components mediate the intimacy-building process through gamified instructions and randomization mechanisms.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If couples engage in intimate activities without guidance, then physical engagement may occur, but the lack of direction leads to boredom and relationship decline

Engineering Contradiction:
Improveintimacy engagementVSAvoidlack of direction and tools
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The instruction booklet and pre-written chip instructions provide all necessary guidance before the game begins. Couples receive predetermined intimate activities and directions in advance, eliminating the need to figure out what to do during the moment and ensuring structured engagement without boredom.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The game introduces dynamic elements through random chip drawing and turn-based structure, making each interaction unpredictable and engaging. The systematic yet flexible framework adapts to different couples while providing clear direction, preventing stagnation and boredom.

Inventive Principle:
Principle #15Dynamics

3Ease of manufacture

If couples seek affordable intimacy activities, then cost becomes manageable, but the lack of engaging activities leads to boredom

Engineering Contradiction:
ImproveaffordabilityVSAvoidengagement and excitement
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The game breaks down intimacy enhancement into discrete, manageable segments represented by individual chips with specific activities. Each chip offers a different affordable yet engaging activity, allowing couples to experience variety and excitement without requiring expensive resources.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game changes the parameters of intimate activities through randomization and variety in chip instructions. By varying the type, location, and nature of intimate actions across different chips, the game maintains engagement and excitement while remaining affordable and accessible.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20230415028A1Couples Intimacy Game
Publication Date: 2023.12.28 KENT PAMELA
  • US20230415028A1 patent drawing
  • US20230415028A1 patent drawing
  • US20230415028A1 patent drawing

AI summary

An intimacy game kit designed to improve intimacy between partners. The kit includes a set of pink chips, a set of blue chips, each pink chip having “kiss her on the” on a top surface and a human body part written on a bottom surface thereof, each blue chip having “kiss him on the” on a top surface and human body part written on a bottom surface thereof. The kit also includes a first cup for removably storing pink chips and a second cup for removably storing blue chips. The game is played by drawing chips from the cups, displaying the bottom surface to the partner, and kissing the body part written on the bottom of the chip. The game continues turn by turn until all chips are drawn or the partners want to end the game.