IoT Device Calibration for Content Scene Synchronization

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Solution Overview

Problem

Existing technologies fail to effectively enhance user experience during content consumption by integrating Internet of Things (IoT) devices, as they lack the ability to identify and calibrate these devices in real-time to match the content being displayed and user preferences.

Innovation Solution

A computer-implemented method that analyzes content items and user profiles to identify interactions between IoT devices and content scenes, activating devices during playback and monitoring viewer responses to update user profiles and adjust device interactions for a more immersive experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If IoT devices are activated during content playback to enhance user experience, then user engagement and immersion are improved, but device complexity and system coordination requirements increase

Engineering Contradiction:
Improveuser experience enhancementVSAvoidsystem coordination
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary identification and calibration of IoT devices before content playback begins. The processor identifies available IoT devices in the environment and calibrates their parameters in advance, so that when playback starts, the devices are already ready to be activated without adding complexity during the actual content delivery.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

IoT devices automatically calibrate themselves based on content analysis and environmental detection without requiring manual configuration. The system self-adjusts device parameters by analyzing the content metadata and detecting environmental conditions, eliminating the need for complex manual setup and coordination.

Inventive Principle:
Principle #25Self-service

2Reliability

If real-time monitoring and calibration of IoT devices is performed, then content consumption experience is enhanced, but processing time and computational resources increase

Engineering Contradiction:
Improvecontent consumption experienceVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system analyzes content metadata and identifies required IoT device interactions before playback starts. Calibration and device identification are performed in advance during the preliminary action phase, so that during actual playback, the system only needs to activate pre-configured devices without real-time processing delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system performs calibration and monitoring only for specific IoT devices that are relevant to the current content being played, rather than continuously monitoring all devices. This selective approach reduces computational overhead and processing time while maintaining reliable content consumption experience for the active content.

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If multiple IoT devices are integrated into the viewing environment, then user engagement is improved, but difficulty of detecting and measuring device interactions increases

Engineering Contradiction:
Improveuser engagementVSAvoiddevice interactions
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system introduces an intermediary processor that acts as a central coordination point between the content playback system and multiple IoT devices. This intermediary analyzes content metadata, identifies which devices should be activated, and manages their interactions, thereby simplifying the detection and measurement of device interactions even when multiple devices are involved.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system segments the management of multiple IoT devices by individually identifying and calibrating each device separately based on its specific capabilities and relevance to the content. Rather than treating all devices as a single group, the processor divides them into manageable segments that can be independently controlled and monitored, reducing the complexity of detecting interactions.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11076192B1Identifying and calibrating internet of things (IOT) devices to enhance content consumption experience
Publication Date: 2021.07.27 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11076192B1 patent drawing
  • US11076192B1 patent drawing
  • US11076192B1 patent drawing

AI summary

Aspects of the invention include obtaining data regarding a plurality of devices in a viewing environment and analyzing a content item to be displayed in the viewing environment. Aspects also include identifying an interaction between a scene of the content item and at least one of the plurality of devices based at least in part upon the analyzing and identifying a viewer in the viewing environment and obtaining a user profile for the viewer. Based upon the interaction and the user profile, aspect include activating the at least one of the plurality of devices during playback of the scene. Aspects further include monitoring one or more characteristics of the viewer during playback of the scene and updating the user profile for the viewer based on the one or more characteristics.