Jackpot Race Component with Random Timer for Gaming Systems
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Solution Overview
Problem
Gaming systems lack an engaging and unpredictable element that adds excitement and opportunities for players to win additional prizes beyond traditional game outcomes.
Innovation Solution
A jackpot race component is introduced, featuring a first timer for configuring the race phase, a second timer for initiating an accumulation phase, and a random timer to randomly end the race phase, allowing for a pay-out phase where prizes are awarded based on player positions and a predetermined schedule, with configurable elements such as wager proportions added to the jackpot pot and display features showing remaining time and race details.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a jackpot race component is added to a gaming system, then player engagement and excitement are improved, but device complexity increases due to multiple timers and configuration requirements
Solution Approach 1:
The gaming system is enhanced with a multi-functional jackpot race component that integrates accumulation phase, race phase, and pay-out phase capabilities into a single versatile module. This component can be configured through operator inputs to perform multiple functions including timing management, prize accumulation, random triggering, and prize distribution, thereby improving player engagement without requiring entirely separate systems for each function.
Solution Approach 2:
The system allows operators to configure various parameters such as race duration, accumulation period, prize amounts, and triggering probabilities through programmable inputs. By changing these parameters dynamically, the system adapts to different gaming scenarios and player preferences, enhancing versatility while maintaining a standardized underlying architecture that prevents excessive complexity.
2Measurement precision
If multiple timers are used to manage race and accumulation phases, then race control precision is improved, but device complexity increases
Solution Approach 1:
The timing management system is segmented into distinct functional timers: a first timer dedicated to the race phase with configurable start and end times, a second timer for the accumulation phase, and a random timer for unpredictable triggering. Each timer operates independently with specific responsibilities, providing precise timing control for each phase while keeping the overall system manageable through clear functional separation.
3Adaptability or versatility
If a random timer is introduced to trigger race end unpredictably, then player excitement is improved, but system complexity increases
Solution Approach 1:
The random timer is pre-configured with probability parameters and triggering criteria before the race begins. During the accumulation and race phases, the random timer continuously evaluates predetermined conditions and triggers the race end unpredictably based on pre-established rules. This preliminary setup of randomization logic simplifies the implementation by avoiding complex real-time decision-making while maintaining game unpredictability and player excitement.
Data Source
AI summary
A jackpot race component for a gaming system provided by an operator and played by a plurality of players includes a first timer for timing a time interval, the time interval having a start and an end time each being configured in response to an input by the operator. The first timer setting the start and latest end times of a race phase. A second timer initiates, in response to an input an accumulation phase during which a jackpot prize pot is accumulated. The accumulation phase starts at the same time as or after the beginning of the race phase. A random timer starts timing at or after the first timer at the start of the race phase and randomly triggers an end to the race phase and the accumulation phase before the latest end time set by the first timer. A pay-out phase occurs in response to the end of the race phase. The pay-out phase determining a manner of pay-out by assigning positions to the players, in response to an input, at the end of the race phase, and the gaming system paying out one or more prizes from the jackpot prize pot according to a predetermined pay-out schedule as a function of the manner of pay-out.


