Jackpot Race Component with Random Phase Termination

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Solution Overview

Problem

Current gaming systems lack an exciting and unpredictable element that can increase player engagement and offer additional prize opportunities beyond traditional winning mechanisms.

Innovation Solution

The introduction of a jackpot race component with configurable timers, a random end trigger, and a display showing race duration and end times, allowing players to accumulate a jackpot prize pot and compete for additional prizes based on their wager contributions, with configurable payout structures and rankings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed end time is set for the race phase, then the operator can control the duration and budget, but the game lacks unpredictability and player excitement

Engineering Contradiction:
ImproveunpredictabilityVSAvoidtimer control complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the race phase end time variable rather than fixed. A random trigger mechanism determines the actual end time within the operator-configurable window, creating unpredictability while maintaining operational control. This resolves the contradiction by allowing the system to adapt between fixed boundaries and random execution.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the time parameter from a fixed value to a range with random selection. The operator sets minimum and maximum duration parameters, and the actual duration is randomly selected within this range, transforming a static control mechanism into a dynamic one that provides both control and excitement.

Inventive Principle:
Principle #35Parameter changes

2Quantity of substance

If the race phase duration is extended, then players have more time to place bets and accumulate jackpot, but player excitement and urgency decrease

Engineering Contradiction:
Improvejackpot prize pot sizeVSAvoidgame pace
Core Design Contradiction:
Quantity of substanceVSSpeed

Solution Approach 1:

The patent uses dynamic timing where the race phase duration is randomly determined within an operator-set range rather than being fixed. This creates variable pacing that can be long enough to accumulate substantial jackpots but short enough to maintain urgency, as players never know exactly when the phase will end.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides feedback to players through the display of remaining time and current jackpot amount, allowing players to adjust their betting strategies in real-time. This feedback loop maintains engagement by showing progress toward the jackpot while the random end time preserves urgency.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If multiple timers and random triggers are added to create unpredictability, then player excitement increases, but system complexity increases

Engineering Contradiction:
Improvegame variabilityVSAvoidtimer system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the timing control into distinct functional components: operator-configurable parameters (min/max duration), random trigger mechanism, and phase state management. This segmentation allows each component to be independently controlled and maintained, reducing overall system complexity while enabling sophisticated game behavior.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary random trigger mechanism that sits between the operator's fixed time boundaries and the actual race phase execution. This intermediary adds unpredictability without requiring complex direct control, as it simply selects a random end time within the operator-defined window.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Productivity

If the operator can configure wager contributions to the jackpot, then revenue control and player incentive can be optimized, but system configurability complexity increases

Engineering Contradiction:
Improverevenue optimizationVSAvoidconfiguration complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent allows the operator to configure the proportion of wagers that contribute to the jackpot prize pool as a adjustable parameter. This enables flexible optimization of revenue distribution between house profit and player incentives without requiring complex system architecture, as it simply changes the contribution ratio parameter.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentEP3859698A1An improved gaming system
Publication Date: 2021.08.04 HABANERO SYST BV
  • EP3859698A1 patent drawingFigure 1~2
  • EP3859698A1 patent drawingFigure 3~4
  • EP3859698A1 patent drawingFigure 5~6

AI summary

The present invention relates to a jackpot component for a gaming system provided by an operator and played by a plurality of players, the jackpot component including: an accumulation phase which is initiated by the operator, during which a jackpot prize pot is accumulated; a race phase, initiated by the operator after the start of the accumulation phase, and having start and end times configurable by the operator; a jackpot trigger means to randomly trigger an end to the race phase before the end time configured by the operator; a pay-out phase configurable by the operator to assign positions to the players at the end of the race phase and pay-out one or more prizes from the jackpot prize pot according to a predetermined pay-out schedule.