Jackpot Token Integration for Progressive Play on Non-Progressive Games

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Solution Overview

Problem

Many electronic gaming machines lack a progressive jackpot feature, leading to reduced revenue potential and decreased player interest in non-progressive games, as players must wager more to qualify for larger jackpots.

Innovation Solution

A gaming system that enables progressive jackpot play on non-progressive games through the use of a jackpot token, allowing players to participate in a token progressive jackpot by wagering a qualifying amount, which can be redeemed across various games without a native progressive jackpot component.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a progressive jackpot feature is added to electronic gaming machines, then player interest and revenue are improved, but device complexity and cost increase

Engineering Contradiction:
ImproverevenueVSAvoiddevice complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The gaming system allows non-progressive games to participate in progressive jackpots through a shared jackpot pool. The gaming server enables multiple game types (both progressive and non-progressive) to contribute to and compete for the same jackpot, making the jackpot feature universal across different game formats without requiring each game to have its own dedicated progressive jackpot mechanism.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The gaming server acts as an intermediary between non-progressive games and the progressive jackpot system. It receives wagers from non-progressive games, calculates contributions to the jackpot pool, tracks eligibility, and determines winners, thereby mediating the integration of non-progressive games into the progressive jackpot framework without modifying the games themselves.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If multiple electronic gaming machines are linked together to form one large progressive jackpot, then jackpot growth speed is improved, but system complexity increases

Engineering Contradiction:
Improvejackpot growth speedVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system merges progressive and non-progressive games into a single unified jackpot pool. Instead of maintaining separate progressive jackpot systems for different game types, the gaming server combines contributions from all game types into one shared pool, enabling faster jackpot growth while simplifying the overall system architecture by eliminating redundant progressive jackpot mechanisms.

Inventive Principle:
Principle #5Merging (Combining)

3Productivity

If a qualifying wager higher than minimum bet is required for progressive jackpot, then jackpot size is improved, but player accessibility decreases

Engineering Contradiction:
Improvejackpot sizeVSAvoidplayer accessibility
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system allows players to participate in the progressive jackpot with partial action by enabling non-progressive games to contribute to the jackpot pool. Players can wager at various levels on non-progressive games and still have their wagers contribute to the progressive jackpot, providing flexible participation options rather than requiring maximum wagers on specific progressive games.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12511976B2Electronic gaming system and method of providing progressive jackpot play
Publication Date: 2025.12.30 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US12511976B2 patent drawing
  • US12511976B2 patent drawing
  • US12511976B2 patent drawing

AI summary

A gaming system is provided, including a jackpot server and a gaming server. The jackpot server accumulates respective contributions from gaming client devices into a progressive jackpot. The gaming server presents wagering games to a player on a gaming client device. The wagering games include a first wagering game having a progressive jackpot component, and a second wagering game not having a progressive jackpot component. The gaming server receives a jackpot token from the player, including a token identification associated with the player and a progressive jackpot identification correlating to a token progressive jackpot. A wager is received for the second wagering game, which is conducted such that the player participates in the token progressive jackpot. The gaming server transmits a message to the jackpot server, including a portion of the wager as a contribution to the token progressive jackpot and an outcome of the second wagering game.