Patient-Specific Joint Model With Adjustable Ligaments
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Solution Overview
Problem
Current medical training methods using artificial bone models and cadaveric joints are limited by their lack of realism, inability to reproduce individual features and deformities, and high costs associated with cadavers, which restricts their reproducibility and practicality for training purposes.
Innovation Solution
A simulated anatomical joint is created using patient-specific data, comprising artificial bones connected by artificial ligaments and tendons, which can reproduce bone deformities and adjust tension to simulate realistic joint stresses, further equipped with stress measurement features like a Wheatstone bridge for real-time data analysis.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If cadaveric joints are used for training, then realism and presence of soft tissue are improved, but cost and availability deteriorate
Solution Approach 1:
The patent creates artificial bone models that are precise copies of patient-specific anatomy using 3D imaging and additive manufacturing. These models replicate the unique features, deformities, and geometry of individual patient joints, providing a realistic training experience without requiring actual cadaveric specimens.
Solution Approach 2:
The patent transforms physical cadaveric joints into digital 3D models through imaging parameters, then into manufacturable 3D printed models. This parameter transformation allows the same anatomical data to be reproduced infinitely, solving the availability problem while maintaining realism.
2Reliability
If cadaveric joints are used for training, then presence of soft tissue is improved, but cost and special facilities requirements deteriorate
Solution Approach 1:
The patent creates artificial bone models that are precise copies of patient-specific anatomy using 3D imaging and additive manufacturing. These models replicate the unique features, deformities, and geometry of individual patient joints, providing a realistic training experience without requiring actual cadaveric specimens.
3Quantity of substance
If simple artificial bone models are used, then cost and availability are improved, but realism and representation of individual features deteriorate
Solution Approach 1:
The patent applies local quality by creating patient-specific models that capture unique anatomical features, deformities, and geometry at each specific location. Rather than using generic standardized models, each model is customized to match the local characteristics of the individual patient's anatomy.
Solution Approach 2:
The patent transforms physical cadaveric joints into digital 3D models through imaging parameters, then into manufacturable 3D printed models. This parameter transformation allows the same anatomical data to be reproduced infinitely, solving the availability problem while maintaining realism.
4Quantity of substance
If simple artificial bone models are used, then cost and availability are improved, but ability to represent deformities and injuries deteriorates
Solution Approach 1:
The patent applies local quality by creating patient-specific models that capture unique anatomical features, deformities, and geometry at each specific location. Rather than using generic standardized models, each model is customized to match the local characteristics of the individual patient's anatomy.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
This solution enhances the realism and reproducibility of joint simulations, allowing for more effective training and assessment of surgical interventions by providing accurate stress measurements and enabling comparison of different treatment outcomes.
Implementation Method 1
at least one of the artificial ligaments and/or tendons are fitted with stress measurement features, such as a Wheatstone bridge
Implementation Method 2
stress measurement features, such as a Wheatstone bridge, connected to a processor
Data Source
AI summary
A simulated anatomical joint includes a first artificial bone having a first articular surface, a second artificial bone having a second articular surface matable to the first articular surface to simulate a natural joint, and artificial ligaments connecting the first artificial bone to the second artificial bone. The artificial ligaments connect the first artificial bone to the second artificial bone such that the first articular surface is proximate to the second articular surface. The artificial ligaments connected to the first artificial bone and second artificial bone are adjustable to simulate stresses in a natural anatomical joint corresponding to the first artificial bone and second artificial bone.


