Keno Card Segmentation and Secondary Game Display

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Solution Overview

Problem

Traditional Keno games on electronic gaming machines lack excitement and entertainment, as players must wait for other players to place bets, and the game does not offer engaging variations beyond the standard format.

Innovation Solution

Implementing a Keno game on a gaming machine that divides the Keno card into N areas, allowing players to select one number per area, with the option to automatically select numbers, and integrating a second game outcome, such as a slot game, to enhance player engagement by presenting a larger display area for the second game outcome.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional Keno game format is used, then game simplicity is maintained, but player excitement and entertainment value deteriorate

Engineering Contradiction:
Improvegame format variationVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The Keno card is divided into N distinct areas, with each area containing multiple numbers. Players select one number per area, creating segmented gameplay zones. This segmentation allows for varied game formats while maintaining structural organization, resolving the contradiction between game variation and structural complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming machine is configured to present both Keno game outcomes and second game outcomes (such as slot games) simultaneously. The display system serves multiple functions by showing both game types, allowing the same hardware to deliver enhanced entertainment value without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If players must wait for other players to place bets, then game fairness is maintained, but game speed and player engagement deteriorate

Engineering Contradiction:
Improvegame speedVSAvoidgame fairness
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

Players are allowed to select their Keno numbers and place bets before the betting period closes. The system accepts bets from multiple players in advance, then determines outcomes based on predetermined random number generation. This preliminary action allows faster game progression while maintaining fairness through pre-established rules.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses a predetermined set of winning numbers that are generated independently of player betting timing. Multiple players' bets are processed against the same predetermined outcome, allowing simultaneous game resolution for all players without requiring sequential processing, thus increasing game speed while maintaining fairness.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If standard Keno display format is used, then display simplicity is maintained, but entertainment value and player engagement deteriorate

Engineering Contradiction:
Improvedisplay capabilityVSAvoiddisplay area
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The display system transitions from showing only Keno outcomes in a traditional format to simultaneously presenting Keno outcomes and second game outcomes (such as slot game displays). This dimensional expansion of the display capability allows the same physical display area to convey multiple layers of information, enhancing entertainment value without requiring additional display hardware.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS8500544B2Keno simulation of other game outcomes
Publication Date: 2013.08.06 INTERNATIONAL GAME TECHNOLOGY INC
  • US8500544B2 patent drawing
  • US8500544B2 patent drawing
  • US8500544B2 patent drawing

AI summary

Some implementations of the invention provide a Keno game on a gaming machine wherein an outcome of a second game is also presented. The second game may be a Class III game such as a slot game, a video poker game, etc. Some such aspects of the invention involve providing a Keno game in which the Keno card is divided into N areas and a single number within each of the N areas is selected for the Keno game. Other aspects of the invention provide methods of populating a pay table of another game with outcomes of a Keno game.