Keno Trigger Spots for Bonus Draws and Extra Awards

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Solution Overview

Problem

Existing keno games lack features that enhance player engagement and award volatility, limiting the potential for increased player interaction and time on gaming systems.

Innovation Solution

Implementing a keno game system that displays initially unmatched drawn spots via trigger spots, allowing for bonus draws and extra awards based on matches between trigger and drawn spots, enhancing player interaction and award potential.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional keno games are played without trigger spots and bonus draws, then the game rules are simple and easy to understand, but player engagement and award volatility are limited

Engineering Contradiction:
Improveplayer engagementVSAvoidgame rule complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system pre-assigns trigger spots to specific drawn spots before the keno game is played. This preliminary assignment creates a structured framework where certain drawn spots automatically activate bonus features, enhancing player engagement without requiring complex real-time decision-making or rule interpretation during gameplay.

Inventive Principle:
Principle #10Preliminary action

2Quantity of substance

If keno games provide standard awards based on player spot matches, then the award structure is straightforward, but award volatility and player interaction are reduced

Engineering Contradiction:
Improveaward potentialVSAvoidaward structure complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The award structure is nested with multiple levels: base awards for player spot matches, intermediate bonus awards triggered by trigger spot matches, and additional extra awards for bonus draw matches. This nested arrangement allows the system to provide varied award potentials while maintaining a structured, manageable framework that doesn't overwhelm players with complexity.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

Trigger spots serve as intermediary elements between player spot selections and bonus award mechanisms. These trigger spots act as mediators that automatically activate bonus draw sequences when matched, providing a clear pathway for award escalation without requiring complex player decisions or rule interpretations.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Duration of action of moving object

If keno games use only player selected spots for award determination, then the game is easy to play, but player engagement and session duration are limited

Engineering Contradiction:
Improvegameplay session durationVSAvoidgame mechanics complexity
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The bonus draw mechanism ensures continuous useful action by automatically initiating additional draw sequences when trigger spots are matched. This continuity extends gameplay sessions without requiring player intervention, as the system seamlessly transitions from base game play to bonus award determination, keeping players engaged longer while maintaining simple gameplay mechanics.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12444268B2Keno employing initially unmatched drawn spots via trigger spots
Publication Date: 2025.10.14 INTERNATIONAL GAME TECHNOLOGY INC
  • US12444268B2 patent drawing
  • US12444268B2 patent drawing
  • US12444268B2 patent drawing

AI summary

Gaming systems and methods that provide a play of a keno game employing initially unmatched drawn spots via trigger spots, wherein the play of the keno game includes, for each match of one of the drawn spot set and the trigger spot set, one or more different opportunities to obtain extra awards, extra drawn spots, and extra trigger spots.