Keyword-Based Digital Content Retrieval System for Live Events

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Solution Overview

Problem

Existing systems for managing and retrieving digital content are inefficient, particularly on mobile devices, due to limitations in navigation, input interfaces, and storage, leading to a disconnect between user interests and content delivery timing, with users facing difficulties in accessing and acting on relevant content during live events.

Innovation Solution

A system that uses keywords associated with live events to match and retrieve digital content, allowing users to request, store, and take actions on content via portable devices, enabling features like sharing and purchasing through SMS or email, and configuring content for custom experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If users access digital content through traditional methods (searching on personal computers, private networks, or the Internet), then they can retrieve content, but the process is time-consuming and users may lose interest before accessing the content

Engineering Contradiction:
Improvetime to access contentVSAvoidease of content access
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system pre-associates keywords with digital content and stores them in a database before users need them. When a user sends a keyword via SMS, the system can immediately retrieve and deliver the associated content without requiring the user to search or navigate through multiple steps, thus reducing access time while maintaining ease of operation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system extracts only the essential keyword from the user's message and uses it to retrieve content, eliminating the need for users to navigate complex interfaces, search databases, or provide extensive contact information. This extraction approach simplifies the user interaction to a single keyword input while maintaining efficient content delivery

Inventive Principle:
Principle #2Taking out (Extraction)

2Productivity

If existing services deliver digital content directly to mobile devices, then content delivery is achieved, but the systems are overloaded with unwanted or irrelevant content and lack efficient communication for user requests

Engineering Contradiction:
Improvecontent delivery efficiencyVSAvoidrelevance of delivered content
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system uses keywords as feedback mechanisms where users send specific keywords that directly indicate their content preferences. This feedback loop ensures that only relevant content is delivered to users, preventing information overload with unwanted content while maintaining efficient content delivery through the keyword-content association database

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The keyword acts as an intermediary between the user and the digital content. Instead of users browsing through大量 content or systems pushing irrelevant content, the keyword mediates the interaction by precisely matching user intent with appropriate content, thereby improving delivery efficiency while maintaining content relevance

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If users type text on mobile devices using standard number pads, then text entry is possible, but the process is cumbersome and users have difficulty capturing information quickly

Engineering Contradiction:
Improveease of text entryVSAvoidspeed of information capture
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system extracts the essential information need from complex text input requirements. Instead of requiring users to type complete sentences, URLs, or detailed search queries using cumbersome number pads, the system accepts simple keywords that capture the user's intent, thereby improving both ease of operation and speed of information capture

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Instead of requiring users to input detailed information and then having the system interpret it, the system inverts the approach by accepting simple keywords and automatically retrieving the associated content. This inversion eliminates the need for complex text entry while maintaining or improving information capture speed

Inventive Principle:
Principle #13The other way round (Inversion)

Data Source

PatentUS7680699B2Method, system, and medium for sharing digital content and purchasing products at live performances
Publication Date: 2010.03.16 XENOGENIC DEVELOPMENT LIMITED LIABILITY COMPANY
  • US7680699B2 patent drawing
  • US7680699B2 patent drawing
  • US7680699B2 patent drawing

AI summary

A content request, storage, and configuration system is provided for attendees of live events or performances, which associates pieces of content with one or more keywords, and configures the content for the benefit of a user. Content owners load content into the system or link content elsewhere to the system, and optionally designate a set of actions to be taken. Keywords are assigned to the content and actions by the system based on user input and/or auto-generation by the system. Thus, while attending a live event or performance, any of a variety of methods, including but not limited to Short Message Service (SMS) and instant messaging, are used by a user to communicate these keywords to the system, to indicate user interest in the associated content. Receipt by the system of the keywords from the user triggers the system to retrieve the relevant pieces of content, associate said content with the user making the request, and to take the designated actions if appropriate. In addition, users may designate that the system retrieve the relevant pieces of content and associate said content with other users.