Kiosk Light Stick Pairing via Ticket Data

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Solution Overview

Problem

Existing light stick systems require manual pairing and downloading of libraries, which is cumbersome and inconvenient, especially when users attend multiple performances, leading to storage issues and increased glitches.

Innovation Solution

A seat library pairing method and system using short-distance wireless communication, where a kiosk detects ticket reservation information, extracts seat information, determines a corresponding seat library, and pairs with a cheering light stick to store and transmit the library, utilizing Bluetooth communication.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users manually download libraries in advance through pairing applications, then light stick performance direction is enabled, but user time and operational convenience are reduced

Engineering Contradiction:
Improvepairing operationVSAvoidpairing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs library pairing in advance before the performance event. Users pair their light sticks with the performance system beforehand, and the appropriate libraries are automatically assigned based on seat information. This eliminates the need for time-consuming manual pairing at the venue, resolving the contradiction between operational convenience and time consumption.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system automatically detects seat information and assigns the corresponding library without requiring manual user intervention. The light stick automatically receives and stores the appropriate library data based on the user's seat location, eliminating the need for users to manually search, select, and download libraries, thus improving ease of operation while reducing time loss.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If users download multiple libraries for multiple performances, then performance participation is enabled, but storage capacity is exceeded and glitch probability increases

Engineering Contradiction:
Improveperformance participationVSAvoidlight stick stability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

Instead of storing multiple complete libraries in the light stick, the system stores only lightweight library identification information and configuration data locally. The actual library content is retrieved and assigned based on the specific performance and seat information at the time of the event. This approach enables participation in multiple performances while minimizing storage usage and maintaining light stick reliability.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system introduces an intermediate information structure that separates library identification data (stored in light stick) from library content data (stored externally). The light stick stores only essential pairing information and library identifiers, while the actual performance libraries are managed externally and assigned as needed. This intermediary approach enables multi-performance adaptability without exceeding light stick storage capacity or increasing glitch probability.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Device complexity

If pairing application and light stick pairing are conducted separately, then device connection is established, but operational complexity increases

Engineering Contradiction:
Improvepairing processVSAvoidpairing convenience
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The system merges the pairing application functionality directly into the light stick device. The light stick contains an integrated pairing application that handles both device connection and library assignment in a single unified process. This eliminates the need for separate pairing steps and external applications, reducing operational complexity while improving ease of operation.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables intuitive user experience with reduced time and inconvenience for pairing, allowing multiple light sticks to perform a unified show with minimized errors and storage capacity issues.

Implementation Method 1

pairing the kiosk with a cheering light stick to store the determined seat library and transmitting the seat library to the paired cheering light stick using short-distance wireless communication

Methodology Applied
Scientific EffectBluetooth communication:

Data Source

PatentEP4706795A2Seat library pairing method and system using short-distance wireless communication
Publication Date: 2026.03.11 HYBE CO LTD
  • EP4706795A2 patent drawingFigure 1
  • EP4706795A2 patent drawingFigure 2
  • EP4706795A2 patent drawingFigure 3a~3b

AI summary

A seat library pairing method using short-distance wireless communication according to an embodiment of the present invention is a method performed by an application executed by at least one processor of a kiosk, and comprises detecting ticket reservation information, extracting seat information including a position of a seat at a performance hall from the detected ticket reservation information, determining a seat library corresponding to the extracted seat information, pairing the kiosk and a cheering light stick to store the determined seat library, and transmitting the seat library to the paired cheering light stick.