Klotski Chess Exit Detection Using Magnetic Hall Sensors

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Solution Overview

Problem

Conventional klotski games lack an automatic mechanism to inform players when the decisive game piece has reached the exit, leading to uncertainty for users unfamiliar with the game or those who miss the game-ending event.

Innovation Solution

Incorporation of sensing elements and a prompter in the game pieces and board to detect the decisive game piece's movement to the exit, using magnetic elements and Hall sensors for accurate detection, and a display or audio-visual prompt to indicate game completion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a conventional klotski game without automatic detection is used, then the game structure remains simple, but the user experience deteriorates because users may not realize when the game is over

Engineering Contradiction:
Improvegame completion indication reliabilityVSAvoidgame structure complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces manual verification of game completion with an automated sensing system. Magnetic elements embedded in game pieces interact with Hall sensors in the game board to automatically detect when the decisive piece reaches the exit position, substituting the mechanical/manual checking process with an automated electromagnetic detection system.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces magnetic elements and Hall sensors as intermediary components between the game pieces and the detection system. These intermediaries enable indirect detection of piece positions through magnetic field interactions, allowing the system to sense game completion without direct mechanical contact or complex visual systems.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If sensing elements and prompters are added to automatically detect game completion, then user experience improves through clear indication, but device complexity increases due to additional components

Engineering Contradiction:
Improvegame completion detection easeVSAvoidgame component quantity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The game system performs self-detection of completion status through the integrated sensing elements and prompters. The system automatically monitors piece positions and notifies users of game completion without requiring external verification, making the detection process self-service and eliminating the need for users to manually check game state.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent employs visual indicators such as color-changing LEDs or display elements to communicate game completion status. The prompter uses color changes or light emissions to provide clear, intuitive feedback to users when the decisive piece reaches the exit, making the detection result immediately recognizable.

Inventive Principle:
Principle #32Color changes

3Measurement precision

If magnetic elements and Hall sensors are used for detection, then detection precision improves, but manufacturing complexity increases

Engineering Contradiction:
Improvepiece position detection precisionVSAvoidgame board manufacturing ease
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The patent uses inexpensive magnetic elements and Hall sensors that are readily available and easy to integrate. These components are chosen for their low cost and ease of manufacture, allowing precise detection functionality to be added without significantly increasing manufacturing complexity or expense.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Provides an automatic and clear indication of game completion, enhancing user experience by ensuring players are aware when the decisive piece has escaped, thus improving gameplay satisfaction.

Implementation Method 1

the game board is provided with a second sensing element matching the first sensing element at a position corresponding to the exit; and the second sensing element is electrically connected to the prompter

Methodology Applied
Scientific EffectHall effect: Hall Effect

Data Source

PatentUS12427399B2Klotski chess
Publication Date: 2025.09.30 FOSHAN JIKE INNOVATION & TECH CO LTD
  • US12427399B2 patent drawing
  • US12427399B2 patent drawing
  • US12427399B2 patent drawing

AI summary

The present application relates to a klotski game including a plurality of game pieces, a game board and a prompter. The plurality of game pieces includes a decisive game piece. The game board is configured to accommodate the plurality of game pieces and the game board is provided with an exit. The prompter is configured to indicate that a game of the klotski game is over when the decisive game piece is moved to a position corresponding to the exit on the game board.