Knowledge Graph Content Recommendation for Adaptive Skill Assessment

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Solution Overview

Problem

Traditional methods of assessing user knowledge and competence are susceptible to inaccuracies and fail to dynamically adapt learning content based on a user's expanding knowledge base, skill sets, and job duties, leading to insufficient evaluation of real-world aptitude and limited interrelation of learning and training tools.

Innovation Solution

A system that generates a knowledge base using a graph structure with nodes representing content items and edges indicating probability of concept association, recommending content based on user assessment variables, engagement characteristics, and updating user models to refine content delivery and improve proficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional testing methods are used to assess user knowledge, then the assessment process is simple and quick, but the accuracy and reliability of knowledge assessment deteriorates due to guessing and circumvention

Engineering Contradiction:
Improveknowledge assessment accuracyVSAvoidassessment system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system implements continuous feedback loops where user responses to content items update the knowledge base graph, which in turn influences future content recommendations. This feedback mechanism allows the system to learn from user interactions and improve assessment accuracy over time, rather than relying on static traditional testing methods.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The knowledge base is structured as a dynamic graph where nodes representing concepts and edges representing relationships are continuously updated based on user assessment data. The system adapts the difficulty and type of content presented to users based on their evolving knowledge state, making the assessment process dynamic rather than static.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If traditional learning tools are used, then the implementation is straightforward, but the ability to dynamically adapt content based on user knowledge expansion and skill development deteriorates

Engineering Contradiction:
Improvelearning content adaptabilityVSAvoidlearning system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system pre-structures the knowledge base as a graph with concepts as nodes and relationships as edges before user interaction begins. This preliminary structuring allows the system to efficiently query and adapt content based on user progress, rather than having to analyze and reorganize content in real-time during the learning process.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system changes parameters such as content difficulty, topic selection, and presentation format based on user assessment results. As users demonstrate knowledge in certain areas, the system adjusts the parameters of subsequent content to challenge them appropriately, enabling dynamic adaptation to individual learning trajectories.

Inventive Principle:
Principle #35Parameter changes

3Measurement precision

If comprehensive user assessment is implemented to accurately detect knowledge strengths and weaknesses, then the assessment accuracy improves, but the time and resources required for assessment increases

Engineering Contradiction:
Improveknowledge detection precisionVSAvoidassessment time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system presents a strategically selected subset of content items to users rather than requiring comprehensive testing across all possible topics. By focusing on key discriminatory items that provide maximum information about user knowledge states, the system achieves accurate assessment with reduced time investment.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system uses the graph structure to efficiently copy and reuse assessment patterns. Once the knowledge base graph is built, the system can quickly query it to determine optimal next steps in assessment without re-evaluating the entire knowledge domain, significantly reducing assessment time while maintaining precision.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12518648B2Educational and content recommendation management system
Publication Date: 2026.01.06 OBRIZUM GRP LTD
  • US12518648B2 patent drawing
  • US12518648B2 patent drawing
  • US12518648B2 patent drawing

AI summary

A method of delivering educational content to a user includes accessing a first content item of a plurality of content items based on a knowledge base, where the knowledge base includes a graph structure with a plurality of nodes associated with the plurality of content items. The method further includes providing the first content item to a user on a display and receiving one or more user assessment variables based on a response of the user to the first content item. A second content item of the plurality of content items is recommended based on the one or more user assessment variables and the knowledge base. The method further includes accessing the second content item recommended by the node and displaying the second content item of the display.