Lacrosse Target Board Layout for Skill-Based Toss Gameplay

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Solution Overview

Problem

There is a need for novel and engaging recreational games that incorporate lacrosse skills and gameplay mechanics, as traditional games like cornhole lack the unique challenges and skills associated with lacrosse.

Innovation Solution

A lacrosse-themed amusement game apparatus combining lacrosse sticks and balls with a cornhole format, featuring a planar board with varying sized holes and adjustable point values, encouraging players to practice and showcase lacrosse skills in a fun and competitive setting.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional cornhole games are used, then simplicity and ease of operation are maintained, but lack of lacrosse skill integration and engagement occurs

Engineering Contradiction:
Improvelacrosse skill integrationVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges lacrosse elements (sticks, balls, goals) with the traditional cornhole game structure, creating a hybrid game that integrates lacrosse skills into a familiar format. This allows the game to adapt to lacrosse skill requirements while maintaining the simple elevated platform structure of cornhole, resolving the contradiction between skill integration and structural simplicity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The game apparatus serves multiple functions: it provides a target structure for lacrosse shots, an elevated platform for scoring, and a competitive game framework. This multi-functionality allows the same basic structure to support both traditional cornhole gameplay and lacrosse skill demonstration, enhancing adaptability without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If lacrosse-specific elements are added to create engagement, then player interest and skill development improve, but game apparatus complexity increases

Engineering Contradiction:
Improvegameplay varietyVSAvoidapparatus component count
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game apparatus is segmented into distinct functional components: the elevated platform structure, multiple target zones with different point values, and lacrosse goal elements. This segmentation allows players to engage with different aspects of the game (precision shooting, power shots, strategic positioning) without requiring a single complex apparatus, thereby increasing gameplay variety while managing overall complexity through modular design.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If multiple target zones with varying point values are created, then strategic depth and skill differentiation are enhanced, but manufacturing complexity increases

Engineering Contradiction:
Improvescoring system flexibilityVSAvoidboard fabrication difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The board features local quality variations with different target zones (center circle, corner circles, triangle zones) having different point values and visual characteristics. This allows the manufacturing process to focus on creating distinct regions with specific properties rather than redesigning the entire board, enhancing scoring system flexibility while keeping fabrication manageable through localized modifications to the basic board structure.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250381462A1Lacrosse Themed Amusement Game Apparatus and Method
Publication Date: 2025.12.18 MILLER JR DAVID MYLES
  • US20250381462A1 patent drawing
  • US20250381462A1 patent drawing
  • US20250381462A1 patent drawing

AI summary

A lacrosse-themed amusement game apparatus and method are disclosed. The apparatus comprises a substantially planar board with a playing surface featuring circular and pie-shaped holes of varying sizes and positions. The board is supported at an angle by at least one leg member, allowing players to toss lacrosse balls using lacrosse sticks. The method involves two apparatuses, with players alternating turns throwing lacrosse balls toward the opposing player's apparatus. Points are awarded based on successful passage of balls through the holes, with the objective of reaching a predetermined point threshold. The invention combines traditional cornhole gameplay with the skills and challenges of lacrosse, providing an engaging recreational activity that encourages hand-eye coordination, precision, and strategic thinking.