Laser Projector Aligns Virtual Objects on MoCap Stages

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Solution Overview

Problem

Remote collaborative activities in computer simulations, such as motion capture, face challenges in visualizing virtual objects in the real world, leading to coordination issues and difficulties in maintaining visibility of MoCap markers for accurate movement capture.

Innovation Solution

A system that uses a processor to correlate virtual object locations in a computer simulation space with real-world locations on a stage, controlling a laser device to project visible geometric shapes onto the stage, ensuring accurate alignment and providing warning markers for actors.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If laser devices are used to project visible geometric shapes indicating virtual object locations, then visualization and coordination are enhanced, but device complexity increases

Engineering Contradiction:
Improvevisualization of virtual object locationsVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent introduces laser devices as intermediary tools that project visible geometric shapes (mediators) to represent virtual objects in the real world. This allows actors to visualize virtual object locations without directly interacting with the complex virtual environment, resolving the contradiction by adding a simple visual indication layer that bridges the virtual and physical spaces.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates visual copies of virtual objects by projecting geometric shapes that represent their locations in the real world. These laser-projected shapes are simplified copies that convey essential spatial information without requiring actors to understand the full complexity of the virtual environment, thus improving visualization while maintaining manageable system complexity.

Inventive Principle:
Principle #26Copying

2Measurement precision

If coordinate systems are correlated between laser device, stage, and virtual simulation space, then alignment precision is improved, but device complexity increases

Engineering Contradiction:
Improvealignment precisionVSAvoidcoordinate correlation complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent implements a universal coordinate correlation system that works across multiple domains (laser device, stage, and virtual simulation space) using a single unified approach. The processor correlates coordinate systems through shared reference points and transformation matrices, allowing the same mathematical framework to handle all three coordinate systems simultaneously, thus improving alignment precision without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If warning markers are projected onto the stage, then coordination safety is improved, but use of energy increases

Engineering Contradiction:
Improvecoordination safetyVSAvoidlaser energy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system employs periodic action by only projecting warning markers when specific conditions are met (when actors approach or enter restricted zones). The processor monitors actor positions and triggers laser projection only during these critical moments rather than continuously, thereby improving coordination safety while significantly reducing overall energy consumption compared to constant projection.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances visualization and coordination by clearly indicating virtual object locations and preventing actors from encroaching on virtual object spaces, improving the accuracy and safety of motion capture and virtual environment alignment.

Implementation Method 1

control at least one laser device to project, onto the real world location on the stage, a visible geometric shape

Methodology Applied
Scientific EffectLaser: Laser

Implementation Method 2

at least one movable mirror configured to reflect light from the laser emitter at demanded angles

Methodology Applied
Scientific EffectLight reflection: Reflection

Implementation Method 3

Plural IR reflectors also may be configured to be attached to at least one actor on the stage. At least one IR detector can be configured to detect reflections of IR light from the IR reflectors

Methodology Applied
Scientific EffectInfrared radiation: Infrared Radiation

Data Source

PatentUS20240316461A1Using laser to align a virtual environment in a game engine
Publication Date: 2024.09.26 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20240316461A1 patent drawing
  • US20240316461A1 patent drawing
  • US20240316461A1 patent drawing

AI summary

A laser emitting visible light is used to project geometric shapes onto the floor of a stage or set at locations corresponding to locations of virtual objects in a computer simulation. The stage or set may be a motion capture (MoCap) set with IR reflectors on the set and actors. The visible laser light does not interfere with the MoCap and allows a real world actor to visually understand where objects in a computer simulation are emulated to be.