Layered Animation Editing With AI Modifiers for Real-Time Revisions

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Solution Overview

Problem

Existing digital video editing tools lack flexibility for generating revisions, leading to cumbersome version control and difficulties in collaborative work, with limited input options resulting in inflexible and non-efficient video manipulation.

Innovation Solution

A collaborative content editing service integrates a layered structure with AI-based image-guided content generation modifiers, allowing for non-destructive editing and compositional control of animated features through separate layers, enabling parallel processing and real-time preview of animation frames.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional video editing tools are used with limited inputs, then the editing process is simple, but the flexibility for generating revisions and collaborative work is poor

Engineering Contradiction:
Improveflexibility for generating revisionsVSAvoidediting system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the video content into multiple independent layers (e.g., background layer, foreground layer, animation layer). Each layer can be independently edited, animated, and revised without affecting other layers. This segmentation enables flexible revision generation while maintaining manageable system complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements a nested layer structure where child layers can be nested within parent layers, and animation layers can be nested within content layers. This hierarchical nesting allows for complex video compositions to be built from simpler components, enabling versatile editing while organizing complexity in a manageable hierarchical manner.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Manufacturing precision

If AI-based image-guided content generation modifiers are applied to all animation frames, then the animation quality is improved, but the computational burden and processing time increase significantly

Engineering Contradiction:
Improveanimation frame qualityVSAvoidcomputational burden
Core Design Contradiction:
Manufacturing precisionVSUse of energy by stationary object

Solution Approach 1:

The patent applies the image-guided content generation modifier selectively to specific regions within animation frames rather than uniformly to all frames. The system identifies regions that require enhancement (e.g., regions with animation metadata changes) and applies the computationally intensive modifier only to those local areas, maintaining high animation quality while reducing overall computational burden.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent applies the content generation modifier to a subset of animation frames rather than all frames. By selecting key frames or frames with significant changes for modification and using interpolation for intermediate frames, the system achieves satisfactory animation quality with reduced computational effort compared to processing every single frame.

Inventive Principle:
Principle #16Partial or excessive action

3Manufacturing precision

If multiple animation frames are generated and processed in sequence, then the animation quality is maintained, but the processing time and user waiting period increase

Engineering Contradiction:
Improveanimation frame qualityVSAvoidprocessing time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent performs preliminary generation of key animation frames with full quality processing before generating intermediate frames. By preparing the essential key frames in advance with high-quality content generation modification, the system reduces the overall processing time while maintaining animation quality, as intermediate frames can be generated more quickly through interpolation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements parallel processing of multiple animation frames simultaneously rather than sequential processing. The system divides the animation frame generation task across multiple processing units, allowing concurrent modification of multiple frames, which significantly reduces total processing time while maintaining continuous high-quality output generation.

Inventive Principle:
Principle #20Continuity of useful action

4Adaptability or versatility

If the image-guided content generation modifier is applied to generate modified animation frames, then the animation features are enhanced, but the collaborative work and version control become more difficult

Engineering Contradiction:
Improvevideo manipulation flexibilityVSAvoidversion control complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the animation into independent layers with separate metadata for each layer. This segmentation allows collaborative users to work on different layers simultaneously without conflicts, and version control can track changes at the layer level rather than requiring full animation frame comparisons, simplifying the version control process while maintaining versatile manipulation capabilities.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12573124B2Progressive real-time diffusion of layered content files with animated features
Publication Date: 2026.03.10 FIGMA INC
  • US12573124B2 patent drawing
  • US12573124B2 patent drawing
  • US12573124B2 patent drawing

AI summary

Systems or methods for providing a content editing service that integrates a layered structure of digital image editing integrated with AI-based image-guided content generation modifier that is guided based on different features stored in association with the separate layers of the layered structure. The image-guided content generation utilizes a non-destructive nature of the layer-based image editing process to extract metadata associated with input layers of a provided image to output computer-generated content.