Layered Media Playback Across Devices With Independent User Control
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Solution Overview
Problem
Existing digital media distribution systems provide static media formats that cannot be dynamically changed over time, lack interactivity, and are limited to a single computing device, with users unable to customize or interact with separate components of audio and video content.
Innovation Solution
A platform that generates, distributes, and interacts with layered media structures comprising multiple media pieces, including audio, video, and data layers, allowing users to customize and interact with these layers across multiple devices using a decisioning engine and marketplace that considers user preferences, brand-sponsored content, and financial models.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional TV or web-based video content merges audio and video into one media piece, then the content delivery is simple and straightforward, but users are unable to change specific components of the video and interactivity is very limited
Solution Approach 1:
The patent divides the traditional merged audio-video content into separate media layers including video mix layer, video overlay layer, audio mix layer, audio overlay layer, data mix layer, and data overlay layer. Each layer can be independently manipulated, allowing users to customize specific components while maintaining the overall media structure. This segmentation enables granular control over content elements without requiring complete redesign of the delivery system.
2Adaptability or versatility
If existing digital media distribution systems use static media formats, then the system architecture is simple and easy to manage, but the content cannot change over time and user interaction is limited
Solution Approach 1:
The patent implements dynamic media structures where content can be modified, updated, and reconfigured over time without changing the underlying platform architecture. The layered media format allows for dynamic substitution of individual layers, enabling content to evolve while maintaining system stability. This dynamic capability is achieved through a standardized interface that supports runtime modifications to media layers.
Solution Approach 2:
The patent adds a temporal dimension to static media by introducing version control and iteration capabilities. Media layers can be updated across different time periods while maintaining backward compatibility. This allows content to progress through multiple iterations with additions, modifications, and enhancements recorded in the data profile, transforming static media into evolving content experiences.
3Adaptability or versatility
If current platforms are closed environments that play content on one computing device, then the system is simple to implement, but users cannot play content across multiple computing devices
Solution Approach 1:
The patent creates a universal media format that can be played across multiple computing devices including TVs, computers, tablets, and smartphones. The layered media structure with standardized interfaces ensures compatibility across different device types and operating systems. This universality is achieved through platform-agnostic file formats and playback specifications that work consistently across diverse hardware environments.
4Adaptability or versatility
If traditional media formats are used, then copyright management is straightforward, but the system cannot handle iterative additions and curators from multiple content sources
Solution Approach 1:
The patent implements a nested data profile structure that contains metadata about media layers, their sources, licensing information, and attribution requirements. Each media layer can have its own nested data profile, allowing for hierarchical organization of copyright information. This nested structure enables the system to track and manage rights across multiple content sources and iterations while maintaining organized, accessible metadata.
Data Source
AI summary
The present application describes platform containing a dynamic multilayered media structure which is generated by aggregation of media pieces into a plurality of media layers. The platform allows users to interact with media layers of the dynamic multilayered media structure independently of one another. The platform further provides for a dynamic, customized media channel lineup and a user account that allows individual media pieces within the dynamic multilayered media structure to play across separate devices that are linked to the account. The user account allows for inputs including real-time controls over the media, interaction, preferences, adding additional media content, editing media into a condensed form, and curation options with the dynamic multilayered media structure.


