Layered Panorama Mapping for Fixed-View VR Immersion
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Solution Overview
Problem
Existing virtual reality experiences rely on high-powered computers and 3D models created by game engines, making them resource-intensive and potentially causing nausea due to moving perspectives, which are not well-suited for immersive automotive interior and exterior photography applications.
Innovation Solution
A method using layered panorama processes to create immersive virtual reality experiences by mapping and integrating pre-rendered images onto a spherical or cubic panorama surface, allowing users to interact with elements from a fixed point of view, enabling seamless visual integration and reducing computational requirements.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If 3D models created by game engines are used to produce VR experiences, then immersive environment is achieved, but high-powered computers are required and resource consumption increases
Solution Approach 1:
The patent uses pre-rendered 2D images that copy realistic visual scenes instead of generating 3D models in real-time. These images are mapped onto panoramic surfaces to create immersive VR environments without requiring high-powered computers for real-time rendering, thus achieving immersion with lower computational resources
Solution Approach 2:
The patent pre-renders images and pre-maps them onto panoramic surfaces before the VR experience begins. This preliminary preparation allows the system to avoid computationally intensive real-time 3D rendering during the actual VR session, reducing resource consumption while maintaining immersive quality
2Adaptability or versatility
If moving perspectives are used in VR experiences, then dynamic viewing is achieved, but user nausea increases
Solution Approach 1:
The patent segments the VR experience into a fixed panoramic background and interactive foreground elements. The background remains static to prevent motion-induced nausea, while foreground elements can move or change in response to user interaction, providing dynamic viewing without the harmful effects of moving perspectives
3Use of energy by moving object
If pre-rendered images are mapped onto panoramic surfaces, then computational requirements are reduced, but integration of multiple visual elements becomes complex
Solution Approach 1:
The patent merges multiple visual elements by mapping them onto a unified panoramic surface coordinate system. All images, graphics, and interactive elements are integrated into a single coordinated framework, simplifying the complexity of managing multiple separate visual assets while maintaining low computational requirements
Data Source
AI summary
Method for the production of immersive virtual reality experiences designed for viewing in HTML using virtual reality head-mounted displays. The layered panorama process disclosed is a cubic or spherical mapped content method for presentation of pre-rendered images viewed from a fixed point of view, This process further discloses a users ability to select graphic user interface elements within the virtual reality environment by a look to activate functionality.


