Layered Point Cloud Coding for Lower Bit-Rate Reconstruction

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Solution Overview

Problem

Existing technologies face challenges in efficiently compressing dynamic point clouds for distribution while maintaining high quality and reducing bit-rate consumption, which is crucial for applications like immersive worlds and autonomous vehicles.

Innovation Solution

A two-layer-based encoding and decoding method for point clouds, where the base layer provides a lossy representation and the enhancement layer enhances quality, allowing for efficient compression and reconstruction of dynamic point clouds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If point clouds are compressed for distribution, then bit-rate consumption is reduced, but quality of experience deteriorates

Engineering Contradiction:
Improvebit-rate consumptionVSAvoidquality of experience
Core Design Contradiction:
Loss of energyVSManufacturing precision

Solution Approach 1:

The patent divides the point cloud data into multiple layers (base layer and enhancement layers) with different quality levels. The base layer provides essential information at lower bit-rate, while enhancement layers add incremental quality improvements. This segmentation allows receivers to reconstruct point clouds at different quality levels according to available bandwidth, resolving the contradiction between bit-rate reduction and quality maintenance.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes the quality parameter of point cloud reconstruction by providing multiple reconstruction quality levels through different layers. The base layer uses coarser reconstruction parameters while enhancement layers refine these parameters, enabling adaptive quality adjustment based on bit-rate constraints without completely sacrificing quality of experience.

Inventive Principle:
Principle #35Parameter changes

2Quantity of substance

If static point clouds are used for VR distribution, then data size is manageable, but dynamic interaction capability is lost

Engineering Contradiction:
Improvedata sizeVSAvoiddynamic interaction capability
Core Design Contradiction:
Quantity of substanceVSAdaptability or versatility

Solution Approach 1:

The patent introduces temporal dynamics to point cloud representation by organizing data into frames with motion compensation techniques. Instead of static point clouds, the system processes sequences of point cloud frames with motion vectors and prediction, enabling dynamic interaction while maintaining manageable data sizes through temporal redundancy removal.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent performs preliminary motion estimation and compensation on point cloud sequences before transmission. By predicting motion between frames and encoding only the differences, the system reduces the effective data size required to represent dynamic scenes, thereby enabling dynamic interaction capability while keeping transmitted data volume manageable.

Inventive Principle:
Principle #10Preliminary action

3Manufacturing precision

If high-quality point cloud reconstruction is achieved, then quality of experience is maintained, but bit-rate consumption increases

Engineering Contradiction:
Improvequality of experienceVSAvoidbit-rate consumption
Core Design Contradiction:
Manufacturing precisionVSLoss of energy

Solution Approach 1:

The patent applies partial reconstruction by transmitting only the most significant components of point cloud data in the base layer, then adding incremental details through enhancement layers. This partial action approach allows receivers to achieve acceptable quality with minimal bit-rate by selecting only necessary reconstruction levels, rather than transmitting complete high-quality data.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The patent structures point cloud data in a nested hierarchical format where the base layer contains essential reconstruction information and enhancement layers contain nested additional details. Each layer is self-contained and can be independently decoded, allowing progressive quality improvement without requiring retransmission of entire data sets, thus managing bit-rate consumption effectively.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS12375695B2Processing a point cloud
Publication Date: 2025.07.29 INTERDIGITAL CE PATENT HOLDINGS SAS
  • US12375695B2 patent drawing
  • US12375695B2 patent drawing
  • US12375695B2 patent drawing

AI summary

At least one embodiment relates to methods for encoding, signaling and decoding a 3D point cloud with different layers associated with Point Local Reconstruction information and modes. A layer may be associated with its own information and modes or associated metadata may comprise indexes to information or modes encoded or decoded in relation with a different layer.