Multi-Layered VR Media Models Without Polygon Modeling
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Solution Overview
Problem
Traditional digital media formats, such as 2D images and videos, limit user interaction and fail to provide a realistic immersive experience in virtual reality environments, requiring extensive processing for three-dimensional object generation.
Innovation Solution
Generate multi-view interactive digital media representations by fusing actual images to create three-dimensional models directly, without intermediate polygon modeling, allowing users to navigate and interact with objects in a virtual reality environment that are mapped to physical spaces, and apply enhancement algorithms for stabilization and compression.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If three-dimensional models are generated using traditional polygon modeling with texture rendering, then virtual reality environments can be created, but processing requirements and complexity increase significantly
Solution Approach 1:
The patent extracts and eliminates the intermediate polygon modeling step from the traditional 3D generation pipeline. Instead of converting images to polygons and then rendering textures, the system directly uses multi-view images to construct 3D models, removing unnecessary processing stages while maintaining visual fidelity
Solution Approach 2:
The system makes the image fusion algorithm universally applicable to generate 3D models from multiple 2D images. The same fusion process handles both the geometric reconstruction and visual rendering functions that traditionally required separate polygon modeling and texture mapping stages
2Productivity
If multi-view images are fused to create three-dimensional models directly, then processing requirements are reduced, but the complexity of image fusion algorithms increases
Solution Approach 1:
The image fusion algorithm performs self-adjustment and automatic optimization during the 3D model construction process. The system automatically calibrates camera parameters, aligns multiple views, and reconstructs 3D geometry without requiring manual intervention or complex preprocessing steps
Solution Approach 2:
The patent merges multiple image processing operations into a single unified fusion algorithm. Instead of separately performing image alignment, depth calculation, and 3D reconstruction, the system combines these operations into one integrated process that reduces overall computational complexity
3Ease of operation
If traditional two-dimensional digital media formats are used, then data storage is simple, but user interaction and immersive experience are limited
Solution Approach 1:
The system transitions from two-dimensional image representation to three-dimensional model representation by fusing multiple 2D images. This dimensional transformation enables users to interact with objects from multiple angles and perspectives while maintaining efficient data storage through the compact 3D model structure
Data Source
AI summary
Various embodiments of the present disclosure relate generally to systems and methods for generating multi-view interactive digital media representations in a virtual reality environment. According to particular embodiments, a plurality of images is fused into a first content model and a first context model, both of which include multi-view interactive digital media representations of objects. Next, a virtual reality environment is generated using the first content model and the first context model. The virtual reality environment includes a first layer and a second layer. The user can navigate through and within the virtual reality environment to switch between multiple viewpoints of the content model via corresponding physical movements. The first layer includes the first content model and the second layer includes a second content model and wherein selection of the first layer provides access to the second layer with the second content model.


