Lean-Back TV Interface Using Animated Assets

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Solution Overview

Problem

Current user interfaces for television systems require active user participation, which is not conducive to a 'lean-back' viewing experience, and existing technologies do not effectively provide personalized, interactive content in a real-time, animated format suitable for television environments.

Innovation Solution

A system that establishes an interactive session between a client device and a platform to generate a 'lean-back' user interface, using animated assets that change over time, with user preferences and historical data to determine content presentation, and employs MPEG encoding for efficient streaming, allowing users to interact with active assets without requiring extensive input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a 'lean forward' user interface with menu items is used for television, then user interaction capability is improved, but user comfort and ease of operation deteriorate due to requiring active participation

Engineering Contradiction:
Improveuser comfortVSAvoidinteraction capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The user interface transitions from static menu items to dynamic animated assets that automatically change state and content over time. Assets animate between inactive and active states, with content updating automatically rather than requiring user navigation through static menus.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The interface serves itself by automatically presenting content and transitioning between states without requiring user initiation. The system proactively manages asset states and content presentation, reducing the need for user actions while maintaining interactivity when users do engage.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If static content tiles are used for presentation, then ease of operation is improved, but adaptability and engagement deteriorate due to lack of animation and personalization

Engineering Contradiction:
Improvecontent personalizationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

User profiles and content preferences are pre-configured and stored before the user interacts with the interface. The system proactively selects and prepares personalized content based on historical data, so that when the user views the interface, content is already tailored to their preferences without requiring complex real-time processing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The interface employs animated assets that dynamically change content and visual properties over time. Assets transition between states with animations, and content updates automatically based on user profile data, providing personalization without static complexity.

Inventive Principle:
Principle #15Dynamics

3Productivity

If multiple user interactions are required before showing content, then interaction capability is improved, but loss of time increases due to multiple navigation steps

Engineering Contradiction:
Improvecontent delivery speedVSAvoidinteraction depth
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The interface maintains continuous useful action by automatically presenting personalized content and asset states without interruption. Content delivery begins immediately upon interface presentation, with animations and state changes occurring continuously rather than requiring sequential user actions to unlock content.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system pre-selects and prepares content based on user profiles before the user interacts with the interface. Personalized content is ready for immediate presentation, eliminating the need for users to navigate through multiple menus or make sequential selections to access relevant content.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10409445B2Rendering of an interactive lean-backward user interface on a television
Publication Date: 2019.09.10 CHARTER COMM OPERATING LLC
  • US10409445B2 patent drawing
  • US10409445B2 patent drawing
  • US10409445B2 patent drawing

AI summary

Embodiments of the invention relate to user interfaces and systems and methods for generating a real-time “lean-back” user interface for use with a television or other display device and for reuse of encoded elements for forming a video frame of the user interface. An interactive session is established between a client device associated with a user's television and the platform for creating the user interface over a communication network, such as a cable television network. The user interface is automatically generated by the platform and is animated even without interactions by the user with an input device. The user interface includes a plurality of interactive animated assets. The animated assets are capable of changing over time (e.g. different images, full-motion video) and are also capable of being animated so as to change screen position, rotate, move etc. over time. A hash is maintained of cached encoded assets and cached elements that may be reused within a user session and between user sessions.