LED Light Engine Flame Simulation Control Circuit

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Solution Overview

Problem

Existing lighting technologies fail to effectively simulate the appearance of a flame, lacking in realism and dynamic effects such as flickering and wind-induced movement.

Innovation Solution

A lighting device comprising a housing with a shroud and base, featuring a plurality of LEDs emitting light through an emission area. A control circuit communicates with each LED, using fuel values and wind point distances to simulate a flame by actuating LEDs in a manner that mimics the intensity, color, and movement of a real flame.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If traditional lighting technologies are used, then the lighting function is achieved, but the ability to simulate flame appearance and dynamic effects is insufficient

Engineering Contradiction:
Improveflame simulation realismVSAvoidcontrol circuit complexity
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The lighting device divides the flame simulation into multiple LED groupings (first, second, third groupings) arranged at different vertical positions. Each grouping can be independently controlled to simulate different portions of a flame (base, middle, top), allowing complex flame dynamics to be achieved through coordinated control of simpler individual LED groups rather than requiring each LED to be individually complex

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The control circuit dynamically adjusts the actuation values of LED groupings based on simulated fuel values and wind conditions. The system creates time-varying illumination patterns that mimic the natural flickering and movement of flames, transitioning from static lighting to dynamic flame simulation through controlled temporal variations in LED output

Inventive Principle:
Principle #15Dynamics

2Stability of the object's composition

If multiple LED groupings are used to simulate flame dynamics, then the visual realism is improved, but the device complexity increases

Engineering Contradiction:
Improveflame simulation consistencyVSAvoidLED grouping structure
Core Design Contradiction:
Stability of the object's compositionVSDevice complexity

Solution Approach 1:

Different LED groupings are assigned different actuation characteristics based on their vertical positions. The first grouping (lowermost) responds differently to fuel values and wind effects compared to the second and third groupings (upper positions). This local differentiation allows each grouping to simulate the specific behavior of flames at different heights, creating overall flame consistency through localized control strategies

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The control circuit uses a unified set of parameters (fuel values, wind point distances) to control multiple LED groupings simultaneously. The same control logic and parameter system serves multiple functions: determining actuation values for different groupings, simulating fuel consumption effects, and creating wind-induced flame movement, reducing the need for separate control mechanisms for each LED grouping

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If dynamic actuation values are calculated based on fuel and wind parameters, then the flame simulation realism is enhanced, but the computational complexity increases

Engineering Contradiction:
Improveflame behavior variabilityVSAvoidcontrol algorithm complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system controls flame simulation realism by changing key parameters: fuel values (affecting flame intensity and color), wind point distances (affecting flame movement and shape), and actuation values (affecting LED brightness and timing). By systematically varying these parameters, the system achieves diverse flame behaviors without requiring complex algorithms, as each parameter change directly translates to a specific visual effect

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution achieves a highly realistic simulation of a flame, including dynamic effects like flickering and wind-induced movement, enhancing the visual appeal and immersion in lighting applications.

Implementation Method 1

A plurality of LEDs is encased in the shroud for emitting light through the emission area

Methodology Applied
Scientific EffectLight Emitting Diode: Light Emitting Diode

Data Source

PatentUS20250164088A1Light Engine and Method of Simulating a Flame
Publication Date: 2025.05.22 MARCHE INTERNATIONAL LLC
  • US20250164088A1 patent drawing
  • US20250164088A1 patent drawing
  • US20250164088A1 patent drawing

AI summary

A lighting device has a power interface and a control circuit in communication with a program and the LEDs to simulate a flame. The program determines a first group of LED control integers to simulate a perpetual middle with a perpetual middle center and a perpetual middle range within which one or more of the LEDs are to be at least partially actuated. At least one LED is actuated based on the first group of LED control integers. A first target for simulating movement of the perpetual middle center toward the first target and a first acceleration value is defined. The program determines a second group of LED control integers based on the first target and the first acceleration value such that the perpetual middle center becomes closer to the first target. One or more of the LEDs is actuated based on the second group of LED control integers.