3D Flame Effect Using Lenticular Lens and RGB LEDs

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current artificial candle and flame-effect products lack realism in simulating a 3D flame effect, as they primarily rely on diffusion methods or mechanical movements, failing to replicate the depth and movement of actual flames from different angles.

Innovation Solution

Incorporating a novel arrangement of multiple lenticular lenses with unique orientations in a non-flat configuration combined with an array of RGB LEDs and a sequential LED algorithm to simulate the movement and color changes of a flame, creating a realistic 3D flame effect across 360 degrees.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If diffusion methods or mechanical movements are used to simulate flame, then the device structure is simple, but the 3D flame effect and realism are insufficient

Engineering Contradiction:
Improveflame effect realismVSAvoiddevice structure
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The device segments the light source into multiple individual LEDs arranged in a specific pattern, allowing independent control of each LED to create different flame states. The lenticular lens is also segmented into multiple lens elements, each contributing to different viewing angles and depth perception, thereby enhancing flame realism through divided functional elements.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 2D flame simulation to 3D flame effect by introducing a lenticular lens array that creates parallax and depth perception. Multiple LEDs positioned at different spatial coordinates emit light that refracts through the lenticular lenses, producing a three-dimensional flame appearance that changes dynamically with viewing angle, adding a crucial dimensional aspect to the simulation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If multiple LEDs are arranged in a circular pattern with a single layer diffuser, then the device complexity is reduced, but the 3D appearance and depth effect are lost

Engineering Contradiction:
Improvelens structureVSAvoid3D flame appearance
Core Design Contradiction:
Device complexityVSIllumination intensity

Solution Approach 1:

The patent employs a nested lens structure where a first lenticular lens is positioned within or integrated with a second lenticular lens, creating multiple layers of light refraction. This nested arrangement of optical elements enhances the 3D effect by processing light through successive lens layers, each contributing to depth perception and angular variation, while maintaining a compact integrated design.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The multi-layer lenticular lens configuration adds optical depth and spatial dimension to the flame simulation. By stacking or nesting lens layers with different orientations or focal properties, the system creates complex light paths that produce genuine 3D visual effects, transforming a potentially flat 2D LED display into a volumetric flame appearance.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Illumination intensity

If a lenticular lens is used to create depth illusion, then the 3D effect is improved, but the device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvedepth illusion effectVSAvoidlens assembly
Core Design Contradiction:
Illumination intensityVSEase of manufacture

Solution Approach 1:

The lenticular lens array serves multiple functions simultaneously: it creates depth perception, controls light distribution across different viewing angles, and defines the spatial position of virtual flame elements. This multi-functionality consolidates several optical requirements into a single component system, reducing the need for separate optical elements and simplifying the overall manufacturing process despite the advanced optical effects achieved.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution produces a true-to-life 3D flame simulation with enhanced depth and movement, mimicking the characteristics of natural flames from any angle, using lenticular diffusion and LED technology to create a realistic and immersive visual experience.

Implementation Method 1

Incorporating a novel arrangement of multiple lenticular lenses with unique orientations in a non-flat configuration combined with an array of RGB LEDs

Methodology Applied
Scientific EffectLight refraction: Refraction

Implementation Method 2

The outgoing light is diffused by a single layer diffuser that may be a flat smooth non-lenticular lens or by a lenticular lens

Methodology Applied
Scientific EffectLight diffusion: Diffusion

Data Source

PatentUS10900627B1Apparatus and method for simulated 3D flame effect
Publication Date: 2021.01.26 CULLIMORE JAY N
  • US10900627B1 patent drawing
  • US10900627B1 patent drawing
  • US10900627B1 patent drawing

AI summary

Apparatus and method for creating a natural flame effect using an RGB LED light source and lenses. The output of individually controlled LEDs operated by a simulated-flame-motion algorithm to simulate flame motion is enhanced with the use of multilayer lenticular lens filters to refract the light waves emitted by the LEDs in a manner to create a natural-acting 3D flame effect.