Letter Dice Block for Safe Spelling Games

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Solution Overview

Problem

Conventional games with small parts pose choking hazards and health risks for young children due to the risk of parts breaking and surface features collecting debris, making them unsuitable for use around young children.

Innovation Solution

A set of lettered dice cubes designed to form a geometric block, with each cube being a simple, solid unit without apertures, allowing easy accounting and reducing the risk of missing parts and debris accumulation, featuring a distribution of letters based on English language frequency to facilitate word formation in a spelling game.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If conventional games with small parts are used, then the game functionality is provided, but choking hazards and health risks arise for young children

Engineering Contradiction:
Improvechoking hazardVSAvoidgame structure
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The game is segmented into individual letter tiles that can be easily counted and monitored, with each tile being a simple, solid unit without sub-components that could break into smaller parts

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The harmful features (apertures, holes, sub-components) are extracted from the game pieces, leaving only simple solid tiles with letter markings that cannot break into smaller parts

Inventive Principle:
Principle #2Taking out (Extraction)

2Object-affected harmful factors

If game parts with surface features such as through-apertures are used, then game functionality is enhanced, but health risks increase due to debris collection

Engineering Contradiction:
Improvehealth riskVSAvoidcleaning difficulty
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

All apertures, holes, and surface features that could collect debris are completely removed from the game tiles, resulting in smooth, solid surfaces that are easily cleaned and do not harbor contaminants

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The tile surfaces are designed with uniform, smooth quality throughout, without localized features that would create debris traps, making the entire surface easy to clean

Inventive Principle:
Principle #3Local quality

3Quantity of substance

If the total number of game pieces is not readily determinable, then game flexibility is maintained, but accountability of pieces becomes difficult

Engineering Contradiction:
Improvepiece accountabilityVSAvoidgame structure
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

All individual letter tiles are combined into a single, organized game board structure with designated areas for each letter, making the total quantity readily determinable and easy to account for

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The game board itself provides the accounting function through its structured layout, automatically indicating when tiles are missing or misplaced without requiring external tracking mechanisms

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10537787B2Spelling game with a block of character labeled dice
Publication Date: 2020.01.21 PYBUS CRAIG
  • US10537787B2 patent drawing
  • US10537787B2 patent drawing
  • US10537787B2 patent drawing

AI summary

Disclosed is a set of a plurality dice useful for playing a spelling game among multiple players and an exemplary method of playing the game. The plurality of dice is assembleable to form a dice block attractive for packaging. Typically, all of the dice are cube shaped and of the same dimensions. Each die of the set has each of its faces labeled with a character set consisting of one or more letters of the alphabet. The manner of play can be varied by altering the total number of individual dice in the dice set used for play, for example from 125 dice to 100 dice, by adding or removing dice specifically color-coded for that purpose. Thus the manner of play can be adjusted to alter the difficulty of play or the total time of play.