Life-Based VR Information Filtering for Personalized Experiences

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Solution Overview

Problem

Existing VR technologies fail to provide a truly customized and structured VR experience that accurately reflects a user's life, including demographic, health, ethnic, social, and psychological aspects, limiting their effectiveness and user engagement.

Innovation Solution

A Life Based VR system that integrates user-defined categorical information, allowing users to manage and prioritize life information dynamically, interact with partners, and customize VR experiences based on their life state, using an underlying information delivery system to filter and present relevant information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If VR systems use generic software and standard experiences, then device complexity is reduced and ease of manufacture is improved, but adaptability to individual user life states deteriorates

Engineering Contradiction:
Improvecustomization to user life stateVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments user information into distinct categorical dimensions (demographic, health, ethnic, social, psychological) that can be independently managed and filtered. This allows the VR system to selectively integrate specific life state aspects without processing all possible data, reducing overall complexity while maintaining high adaptability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an information delivery system as an intermediary layer between the VR experience and user life state data. This mediator handles the complex tasks of filtering, prioritizing, and delivering relevant information to the VR system, isolating the VR experience from direct complexity while enabling deep customization.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If VR systems integrate comprehensive user life information, then user engagement and experience relevance are improved, but information processing time and system complexity increase

Engineering Contradiction:
Improverelevance of user informationVSAvoidinformation processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system performs preliminary filtering and categorization of user life state information before it reaches the VR experience. By pre-organizing data into defined categories and prioritizing relevant information in advance, the system reduces real-time processing requirements while ensuring comprehensive information coverage.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The information delivery system dynamically adjusts which life state categories and attributes are delivered to the VR experience based on current context, user preferences, and experience requirements. This dynamic filtering ensures comprehensive information relevance while minimizing processing time by adapting to changing needs.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12524392B2Virtual reality information delivery system
Publication Date: 2026.01.13 BILOTTA MICHAEL
  • US12524392B2 patent drawing
  • US12524392B2 patent drawing
  • US12524392B2 patent drawing

AI summary

A method for enabling a user to define a Life Based VR experience to align with the user's life. The user and partners provide custom information and settings about the user's life state which allows the user to integrate information to the Life Based VR experience. The partners may use the user's information to integrate its information, which is then interacted with in a Life Based VR experience by a user, according to various custom VR parameters. The partners may also use the user's interactions with the Life Based VR experience to assess behavior as compared to the user's life state, and the users may assess the partner's accuracy of information delivery when compared to the user's life state. The method also enables the user and partner to interact in a marketplace to procure the information relating to the user's life, user ratings, and partner ratings.